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Declutter My HUD

ColdAs1c3

FNG / Fresh Meat
Apr 27, 2013
217
0
0
Posting this here first in the hope you can spot the obvious.

Yesterday I removed campaign mode and elected for a map rotation.

When the server is rebooted it loads ROEntry instead of a map.

I have tried lots of testing in the ROgame.ini but the problem persisted.

Finally I removed the custom line for declutter my hud and shutup mutator.

Now the servers reboots correctly and loads Hanto as expected.

This was my command line that would load ROEntry:

?mutator=ShutUp.ShutUp,DeclutterMyHud.DeclutterMyHud?EnableWebAdmin=True RSTE-Hanto ?minplayers=40?MaxPlayers=64 -seekfreeloadingserver -multihome=109.70.149.169 -port=7817 -log=serverlog.log

This is a working command line:

RSTE-Hanto ?minplayers=40?MaxPlayers=64 -seekfreeloadingserver -multihome=109.70.149.169 -port=7817 -log=serverlog.log

Thanks for any help mate.
 

Ducky

Super Moderator
May 22, 2011
6,358
237
0
Netherlands
I posted my reply in that other thread in order not to derail this thread to much.
You can find it here.
 
Last edited:

Johnny Utah

FNG / Fresh Meat
Oct 12, 2011
213
33
0
Thor we have added this mutator to the 2FJg RS and 2FJg HOS/RS Mixed servers.

Some folks are having issues, including myself. For me:

When I add and configure the mutator settings, then exit Steam Workshop in the main menu, it saves the settings but the mutator does not stay on the "enabled" side. I have to move it over and it never stays enabled.

In game, the only thing that changes is the Tactical display time I select. No transparencies, etc.

Thoughts?
 

-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
0
When you enable a mutator in workshop, it remains enabled only for the map you will play in workshop. However, the settings should be saved permanently in your client config file.

I just tested on your CD server and it seemed to work fine though :/. What do you have inside that file?

Documents\My Games\RedOrchestra2\ROGame\Config\RODeclutterMyHud.ini

EDIT: The server "[2.FJg] Rising Storm - Tactical Realism - TE" doesn't seem to have the mutator enabled.
 
Last edited:

Johnny Utah

FNG / Fresh Meat
Oct 12, 2011
213
33
0
Thanks Thor and everyone else.

We are good to go now on our 2 TE & the CD servers.

Feel free to list us on your original post!
 

MeFirst

FNG / Fresh Meat
Mar 26, 2006
1,302
176
0
35
Germany
Any chance that in the future the mutator can disable the you are bleeding message when you are are in fact dead?
 

MeFirst

FNG / Fresh Meat
Mar 26, 2006
1,302
176
0
35
Germany
Usually when you get killed by something like a SMG and you are not killed by headshot the good old message shows up saying this:

You are Bleeding. Bandages Left 2.
 

Carist

FNG / Fresh Meat
Mar 23, 2013
198
0
0
This mutator must be added to game. I'm used to and I can not play on servers without it.
 

Cat_in_da_Hat

FNG / Fresh Meat
Dec 11, 2006
1,749
115
0
It is a shame that the players need to opt in to use it instead of opting out if they dont like it.
 

-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
0
This mutator must be added to game. I'm used to and I can not play on servers without it.
Would be interesting, but posting here will have no effect, send a PM to TWI.

Please add to the list our servers.
One from my signature second here [url]http://www.gametracker.com/server_info/81.19.216.12:7807/[/URL]
Done!

It is a shame that the players need to opt in to use it instead of opting out if they dont like it.
It is a requirement for the white-listing.