ZEEP, oldshool gamer, someone that was, around a decade ago, heavily involved in realism-based Infiltration mod for UT, and also was into RO while it was developed as a mod and later as retail, finds the situation with bots, like myself, good enough reason to quit playing game altogether.
Last time I tried to point out how bots were a big problem, I got flamed by admins because "they want to run the servers in way they want, because it is their servers they pay for".
Well guess what? I keep stumbling upon people who stopped playing RO2 because of this very reason. A reason that also made me quit long time ago.
Bot xp farming along with admins who use cheap tricks like making you think their server is populated by humans (at least bot indicator was added in a patch later, but admins still persisted to keep large amount of bots on server), considerably lowered amount of hours I put into the game.
I have played Red orchestra since the time it was just a mod for UT2003, than later I borrowed UT2004 when it switched to that platform. Still have boxed version of RO1, which I played probably for more than a thousand hours, for long period of years, because there was nothing like it out there.
Later comes RO2, for me the most expensive game I have ever bought, considering I paid around 40 euros in total (shipping included), and played it under 100 hours.
Bot fiasco was more than I could take, mostly because leveling system made your average player turn into a grinding madman, whose only goal was to be left alone on the server whole day so they can frag bot after bot after bot... for months. If I did not know any better, I would almost think that this, kind of, goes against core principles of multiplayer games? But, what do I know.
Surely, bot situation (that leaves you no one in particular to point finger at, and makes you just go "meh") was not the only thing that plagued RO2, but what is sad is that I probably would have stuck around if things weren't so chaotic, as I praised the game when it just came out.
Not only am I not playing RO2 anymore(nor the RS "demo" I got for free), but, when I think of "Tripwire Interactive", my automatic response is never to buy any of their games again... What went so terribly wrong?