The tanks are there, but many servers run with tanks off (which is an option).
which i suppose begs the question why turn tanks OFF
This is not a dig at anyone - just asking some question
Is it that the maps are too small and make tank to tank ineffective, will they come into their own when larger maps come and they have transports and other tanks to hunt
Or maybe it's that the only thing that tanks can do make to a real difference is sit and spawn camp as many do on the servers that have them enabled - is not unusaul to have one tank sat at allied spawn and the other camping axis and making no attempt to attack each other
This would change if we ever get panzerfaust in game
Was it the intail problems with tanks AI bots,
Is it the not being able to leave the tank at all
Is it just personal peferance of the servers owners, although most server owners go with whats popular with thier users
many of the ro combined maps had simular narrow playing area's but were still loved, tanks and all. lennigrad and zoo come to mind, true the overall map may have been a bit longer but width wise lennigrad was basically a single street.
Like i said at the top I'm interested in why people dont seem keen on tanks now, they were a big part of the other game to the extent that we had dedicated tanks maps were you had to be brave to go infantry as it was much tougher than using a tank( many still choose to do this

)
Without a doubt the current tanks are beautifully modeled and detailed, and Yoshiro said they took a long time to make each one & that was why they were put on back burner - to enable a sensible release date
there will be more tanks etc, the vehicle mod team with TWI kind help will make sure that happens