Very good:
-Improved CPU performance for all players
-Fixed occasional crash when changing teams in the role selection menu
Good:
-There is now a 5 second timeout after using a reinforcement wave in countdown. This addresses problems where several waves get used up at once.
-Servers that become unranked will now attempt to become ranked again after the map changes. We are still working on fully solving the issue with some servers going unranked, but this will help improve the issue.
Do not know:
-Fixed the round end screen not displaying if the spawn select menu is open
Misinvestment of time:
- Weapon upgrades that have been unlocked no longer have a lock icon next to them in the profile menu
-If the last player alive is still bleeding out they will now be able to live out their last few seconds before the round ends
-Spectators will now respect the server's roaming restrictions if the viewed player is killed
-New achievement Fighting The War on Christmas - Participate in a successful territory capture on Commissars House
Sorry for missing the following fixes:
- "bullet/wall (not) penetration texture"- bug
- "Tank-positioning/orientation/lag"- bugs
- "not shooting" bug
- "not able to move anymore"-bug (ATR and light-MGs)
- "PZB/PTRS"-bugs (purchase option for veteran and penetration tables)
-Improved CPU performance for all players
-Fixed occasional crash when changing teams in the role selection menu
Good:
-There is now a 5 second timeout after using a reinforcement wave in countdown. This addresses problems where several waves get used up at once.
-Servers that become unranked will now attempt to become ranked again after the map changes. We are still working on fully solving the issue with some servers going unranked, but this will help improve the issue.
Do not know:
-Fixed the round end screen not displaying if the spawn select menu is open
Misinvestment of time:
- Weapon upgrades that have been unlocked no longer have a lock icon next to them in the profile menu
-If the last player alive is still bleeding out they will now be able to live out their last few seconds before the round ends
-Spectators will now respect the server's roaming restrictions if the viewed player is killed
-New achievement Fighting The War on Christmas - Participate in a successful territory capture on Commissars House
Sorry for missing the following fixes:
- "bullet/wall (not) penetration texture"- bug
- "Tank-positioning/orientation/lag"- bugs
- "not shooting" bug
- "not able to move anymore"-bug (ATR and light-MGs)
- "PZB/PTRS"-bugs (purchase option for veteran and penetration tables)
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