December 14th "What We Are Up To"

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December 14th "What We Are Up To"

  • Realism Mode: No unlocks/upgrades

    Votes: 116 10.8%
  • Realism Mode: More changes to game play in this mode (sway/speed/fatigue, ie: More realistic)

    Votes: 511 47.6%
  • UI: Improved Commander system (removing arty targets from map, more )

    Votes: 8 0.7%
  • UI: Improved notifications (pop up vote system, visual/audio feedback of votes, more)

    Votes: 9 0.8%
  • General: Enhanced Game play (work on spawn systems/protection/game modes)

    Votes: 95 8.8%
  • Missed launch functionality: Coop

    Votes: 35 3.3%
  • Missed launch functionality: Online Campaign

    Votes: 52 4.8%
  • Missed launch functionality: Additional Clan/Server/Client Functionality

    Votes: 27 2.5%
  • Changed/Improved Features: Bleeding, bandaging

    Votes: 33 3.1%
  • Changed/Improved Features: Limb Deactivation on Damage

    Votes: 50 4.7%
  • Changed/Improved Features: Improved squad system (interface, functionality)

    Votes: 83 7.7%
  • Tanks: Reduced max tank limit (Improved tank stability/functionality and additional map content)

    Votes: 55 5.1%

  • Total voters
    1,074

S/Sgt. Raider

FNG / Fresh Meat
Jan 8, 2011
165
21
0
The Wild Wild Southwest
You guys relax, but don't spoil yourselves. Judging from this fanbase, there be many people awaiting a time to complain to you devs immediately.

On the other hand, very nice to hear back from you gentlemen. Merry Christmas, and in :IS2: we trust.
 

Nordlander

FNG / Fresh Meat
Dec 11, 2010
216
171
0
Id only say upgrade system remove time yet?
And the ability to detach and attach bajonet.
You know those parts that actually made this game unique..

And all to just scream it out!
SDK WAS TO BE RELEASED LAST MONTH WHAT IN HELLS NAME ARE YOU DOING GOIN ON SOME FACKIN VACATION NOW?

Nice christmass present you provided us.
 
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Tak

FNG / Fresh Meat
Jan 10, 2006
1,855
96
0
East Coast, USA
Thanks for the poll Tripwire, and happy holiday of choice :)

Despite all my clamoring against the unlock system, I had to vote General Gameplay Improvements. Small changes like remembering spawn point selection, allowing escape to cancel a chat line, allowing post-match chat, and other like chances are relatively low hanging fruit. I also feel they're substantial negatives against RO2 that simply should not be present in a modern game. Sub-par interaction with the game world (or in this case, the interaction with the tools of interaction) drives players away. Not ROOSTers, but the tens or hundreds of thousands of people who bought the game on a whim, due to buzz, or what have you. That playerbase that I think you tried to reach with the unlocks system, that is. The vets.and TWI fans will stick around while you tweak the game regardless of which order those tweaks happen in (even if some of them do it just to complain! :p).

Also, these types of changes are generally one and done. You're not dealing with a variable value (like you would for say, weapon sway or stamina effects). There isn't a need for back and forth balance patching and endless play testing, which means more immediate results which means a better experience for everyone.

One the game behaves like a modern PC exclusive title should be expected to behave, then bring on the back and forth hardcore patching. The underlying game will be far more enjoyable and easier to test those changes with. To do it the other way around is, in my eyes, like trying to paint the wall before patching the hole in it.
 
Last edited:

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
0
Voted

Priorities for me:
#1-Realism Mode: More changes to game play in this mode (sway/speed/fatigue, ie: More realistic)
#2-Realism Mode: No unlocks/upgrades
#3-General: Enhanced Game play (work on spawn systems/protection/game modes)
 

Tweek

FNG / Fresh Meat
Jun 10, 2006
84
14
0
Realism Mode: More changes to game play in this mode (sway/speed/fatigue, ie: More realistic):

I'd like to see a hard core mode with multiple tweaks. No upgrades/leveling, much less semi autos, longer bandaging (or none at all), (slightly) more sway and fatigue that affects sway more.

The SDK should be top priority however. New maps are desperately needed.
 
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Frostedfire

FNG / Fresh Meat
Nov 21, 2010
1,055
153
0
oz
wouldn't have minded a checkbox vote so I could select the top 5 or something, voted for tanking because 1) I noticed how weighted one of the answers is, no use voting for something that has a majority :p , and 2) with the amount of servers that have tanking off, there may be the possibility of the tanking problems going un-noticed; out of sight, out of mind as it were...
 
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Hillstorm

FNG / Fresh Meat
Aug 3, 2011
370
75
0
No update about the SDK?

I'm not a modder, to be clear, but I can't wait to see some of the new maps that other people will create.
 

CopperHead

FNG / Fresh Meat
Mar 9, 2010
408
226
0
I'd love to see nearly every point in that poll worked on. Also, I would like to see the removal, or some sort of fix for the tanker aimboting. but I am glad TWI is still working on the game.

Merry Christmas Ramm and Co.
 
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shadowmoses

FNG / Fresh Meat
Mar 14, 2006
688
235
0
Thank you so much. Posts like this and open communication lines are really what this community truly needs. This makes me feel so much more hopeful for the games future when I see posts like this from the TWI team.

:IS2:

Happy holidays to all
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
30
Porto Alegre, RS
Wow, nice thread! This is why you guys still are my favourite videogame company. Nice birthday gift you gave me with this thread: a lot of hope :D
I voted for #2 and I consider it the most important, but #1, #3, #4, #5, #9 and #11 are also really important to me. I'd like to add to that list: merging the ranked and unranked server tabs and disabling bots on ranked servers or making them worth no points.
 

CaptRanger

FNG / Fresh Meat
Mar 15, 2006
432
31
0
www.highest-degree.com
All of the proposed patch ideas sound great and I hope they all make it into the game eventually. But, I think the best bang-for-the-buck, so to speak, would be the realism changes (sway, fatigue, etc.).

Thanks for everything you do/have done TWI and have a great holiday break!
 
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Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
30
Porto Alegre, RS
Indeed. It's a safe bet that most people voting for 'realism' would not get what they think they're asking for. Increased realism would, sure, generally bump up inaccuracy and reload time, but not by as much as most people ask for. It would also bring things like:

A significantly increased sprint speed and sprint duration. The "sprint" speed in RO2 is 5 m/s, which is, at best, a jog, even counting weapon & ammo weight. Military training routinely involves moving quicker, for longer, with more weight. An average fit person could 'sprint' across an entire RO2 map at the game's pace.

Hugely increased grenade & artillery lethality, a stronger MKb42, and PTRS effectiveness reduced to basically nothing. The are all intentionally skewed from appropriate figures, as gameplay tweaks.

Hugely increased zoom. Getting realistic acuity on typical monitor resolutions these days would require roughly three times more zoom than RO2 maxes out at currently.

More SMGs. Way more SMGs. The PPSh was everywhere in Stalingrad. Russian, German, you name it, it's hard to find a period picture that doesn't have one. RO2's quantity of them is awfully conservative by comparison. Oh, and it would not kick as much and be more lethal too ;)

It's all well and good to ask for more realism, but it's not a very helpful term when it comes to describing what people actually want. Pretty much everyone who uses the word realism means something different by it.
Yeah but when discussing realism, TWI should look at the overall gameplay and the result of all the game features together. Focusing on separate realistic features is what made RO2 plays more unrealistically. If they increase the number of SMGs, certainly most people will run 'n gun all the time, and that's not how a battle was fought in Stalingrad. The overall gameplay is what really matters and not single features.
 

Mr. Brewski

FNG / Fresh Meat
Sep 17, 2011
152
12
0
Australia
Wow that's a tough poll, there are so many options that I would love to see implemented! Anyway, thanks for the communication Yoshi. It's great to know that TWI is mindful of the community's concerns. Merry Christmas to you all and have a great (well deserved) break.