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Deceive Inc. Hotfix Update 1.05 Is Now Live

dincsteamheader.jpg

Welcome Agents, a hotfix is about to hit the game to alleviate some issues we’ve seen pop-up since launch. Without further ceremony let’s dive into it:

PlayStation 5 Specific
Stability Work

Further work on the crashes on PlayStation 5 has gone into this fix. We expect this to, at the very least, reduce the frequency of crashing for our console players. Further work is still on-going to ensure more stability as soon as possible.

We are also monitoring Xbox stability as we prepare to release our first hotfix on the console in the near future.

Steam Specific
Achievement Fix

This is a fix to Steam achievements not always unlocking for players. Please note that achievements that would have been previously unlocked will not be granted retro-actively. The exception to this are achievements based on account and mastery levels. These will be awarded retro-actively on your next level-up.

We apologize for any inconvenience.

General Fixes
Spy Footsteps Check

We are pushing a fix to a bug causing spies footsteps to be heard while in cover. This should reduce instances of being jumped with no clear reason why on the receiving end.

Fix for backfilling issue in pre-game lobby (Global Server Side update)
Fixed an issue that prevented a lobby from being backfilled leading to understaffed matches


Yu-Mi Base Passive Regen (Global Server Side update)
Yu-Mi’s gadget cooldown regen with her base passive was higher than originally intended. This makes it 50% faster instead of 90% faster.

Fixing invalid spawn locations (Global Server Side update)
Players could spawn inside walls or behind staircases. We fixed a sizable number of such spawns in this update. Please let us know if you still see occurrences of this in the future.

Agent Spawn positions
We are integrating a new system to give us more granular control on where agents spawns. This should massively reduce instances of spawning right next to a player in the first few seconds of a game. This system also lays the groundwork for us to take action anytime on such spawns with a server side fix. Let us know if you encounter spawns that you feel were too close after this comes in and we’ll keep addressing them.

Fix for melee issue leading to kick to main menu (Global Server Side update)
Fixed an issue that could lead to a kick back to main menu when landing multiple quick melees in short successions.

Backend change to improve Matchmaking server selection
The team has made changes to greatly improve the situation where some players could end up in servers that were not ideal. The team is working towards adding more client options to help players make choices around matchmaking as well in a future update.

While the team continues to work on several other items for follow up hotfixes and Quality of Life improvements, we want to make sure all Agents are aware of some of the major items the team is working towards. Please be aware that an item not being listed here does not mean it isn’t important or being worked towards, just that it is unlikely to show up in the near future.

  • Fix for cross platform parties not always working between Xbox and other platforms
  • Potential fix for the “Infinite” weapon and gadget scrolling bug
  • Improved controller assist
    • We’ve been reading player feedback and are making adjustments
    • We are also hoping to add more settings around this in the future
  • Agent Balance
    • We’ll be continuing to adjust agent weapons and abilities, improving those that are under-performing and bringing down those that are over-performing.
Thank you for your feedback and reports Agents!
 
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dincsteamheader.jpg

Welcome Agents, a hotfix is about to hit the game to alleviate some issues we’ve seen pop-up since launch. Without further ceremony let’s dive into it:

PlayStation 5 Specific
Stability Work

Further work on the crashes on PlayStation 5 has gone into this fix. We expect this to, at the very least, reduce the frequency of crashing for our console players. Further work is still on-going to ensure more stability as soon as possible.

We are also monitoring Xbox stability as we prepare to release our first hotfix on the console in the near future.

Steam Specific
Achievement Fix

This is a fix to Steam achievements not always unlocking for players. Please note that achievements that would have been previously unlocked will not be granted retro-actively. The exception to this are achievements based on account and mastery levels. These will be awarded retro-actively on your next level-up.

We apologize for any inconvenience.

General Fixes
Spy Footsteps Check

We are pushing a fix to a bug causing spies footsteps to be heard while in cover. This should reduce instances of being jumped with no clear reason why on the receiving end.

Fix for backfilling issue in pre-game lobby (Global Server Side update)
Fixed an issue that prevented a lobby from being backfilled leading to understaffed matches


Yu-Mi Base Passive Regen (Global Server Side update)
Yu-Mi’s gadget cooldown regen with her base passive was higher than originally intended. This makes it 50% faster instead of 90% faster.

Fixing invalid spawn locations (Global Server Side update)
Players could spawn inside walls or behind staircases. We fixed a sizable number of such spawns in this update. Please let us know if you still see occurrences of this in the future.

Agent Spawn positions
We are integrating a new system to give us more granular control on where agents spawns. This should massively reduce instances of spawning right next to a player in the first few seconds of a game. This system also lays the groundwork for us to take action anytime on such spawns with a server side fix. Let us know if you encounter spawns that you feel were too close after this comes in and we’ll keep addressing them.

Fix for melee issue leading to kick to main menu (Global Server Side update)
Fixed an issue that could lead to a kick back to main menu when landing multiple quick melees in short successions.

Backend change to improve Matchmaking server selection
The team has made changes to greatly improve the situation where some players could end up in servers that were not ideal. The team is working towards adding more client options to help players make choices around matchmaking as well in a future update.

While the team continues to work on several other items for follow up hotfixes and Quality of Life improvements, we want to make sure all Agents are aware of some of the major items the team is working towards. Please be aware that an item not being listed here does not mean it isn’t important or being worked towards, just that it is unlikely to show up in the near future.

  • Fix for cross platform parties not always working between Xbox and other platforms
  • Potential fix for the “Infinite” weapon and gadget scrolling bug
  • Improved controller assist
    • We’ve been reading player feedback and are making adjustments
    • We are also hoping to add more settings around this in the future
  • Agent Balance
    • We’ll be continuing to adjust agent weapons and abilities, improving those that are under-performing and bringing down those that are over-performing.
Thank you for your feedback and reports Agents!
 
dincsteamheader.jpg

Welcome Agents, a hotfix is about to hit the game to alleviate some issues we’ve seen pop-up since launch. Without further ceremony let’s dive into it:

PlayStation 5 Specific
Stability Work

Further work on the crashes on PlayStation 5 has gone into this fix. We expect this to, at the very least, reduce the frequency of crashing for our console players. Further work is still on-going to ensure more stability as soon as possible.

We are also monitoring Xbox stability as we prepare to release our first hotfix on the console in the near future.

Steam Specific
Achievement Fix

This is a fix to Steam achievements not always unlocking for players. Please note that achievements that would have been previously unlocked will not be granted retro-actively. The exception to this are achievements based on account and mastery levels. These will be awarded retro-actively on your next level-up.

We apologize for any inconvenience.

General Fixes
Spy Footsteps Check

We are pushing a fix to a bug causing spies footsteps to be heard while in cover. This should reduce instances of being jumped with no clear reason why on the receiving end.

Fix for backfilling issue in pre-game lobby (Global Server Side update)
Fixed an issue that prevented a lobby from being backfilled leading to understaffed matches


Yu-Mi Base Passive Regen (Global Server Side update)
Yu-Mi’s gadget cooldown regen with her base passive was higher than originally intended. This makes it 50% faster instead of 90% faster.

Fixing invalid spawn locations (Global Server Side update)
Players could spawn inside walls or behind staircases. We fixed a sizable number of such spawns in this update. Please let us know if you still see occurrences of this in the future.

Agent Spawn positions
We are integrating a new system to give us more granular control on where agents spawns. This should massively reduce instances of spawning right next to a player in the first few seconds of a game. This system also lays the groundwork for us to take action anytime on such spawns with a server side fix. Let us know if you encounter spawns that you feel were too close after this comes in and we’ll keep addressing them.

Fix for melee issue leading to kick to main menu (Global Server Side update)
Fixed an issue that could lead to a kick back to main menu when landing multiple quick melees in short successions.

Backend change to improve Matchmaking server selection
The team has made changes to greatly improve the situation where some players could end up in servers that were not ideal. The team is working towards adding more client options to help players make choices around matchmaking as well in a future update.

While the team continues to work on several other items for follow up hotfixes and Quality of Life improvements, we want to make sure all Agents are aware of some of the major items the team is working towards. Please be aware that an item not being listed here does not mean it isn’t important or being worked towards, just that it is unlikely to show up in the near future.

  • Fix for cross platform parties not always working between Xbox and other platforms
  • Potential fix for the “Infinite” weapon and gadget scrolling bug
  • Improved controller assist
    • We’ve been reading player feedback and are making adjustments
    • We are also hoping to add more settings around this in the future
  • Agent Balance
    • We’ll be continuing to adjust agent weapons and abilities, improving those that are under-performing and bringing down those that are over-performing.
Thank you for your feedback and reports Agents!
How's it going, just wanted to mention that I have been trying to buy the battle pass for a few days but every time I try to go to the Epic Store there is a bug where it says " There was a problem processing your request. Please try again later." Just wanted to mention this because I really love the game and would love to purchase some things. I do not think Epic knows there is a problem with that right now. Thanks for reading this and much love.
 
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