something i noticed earlier, but needed to go back for a closer look......
YouTube - Gamescom 2010: Prezentacja gry Red Orchestra: Heroes of Stalingrad (część 1)
anyone else see the delays in the death messages? look closely at when Ramm sprays and ends up killing maybe 3 or 4 enemies.....they don't come up instantly on the screen as death messages. although when he gets shot, his "death" shows up instantly. there's even a few times where he appears to kill 3 or 4 guys, no messages pop up, then he dies and immediately his "kill" messages then appear. in some spots you can clearly see when he shoots an enemy and what appears to be a "bleedout" icon appears in the death message.
check around 7:45 and you can see what i'm talking about. he shoots a guy Ivan0 in the back with a k98...no message. he then shoots Ivan10 with a c96 and just then the first message pops up. a couple seconds later, the second message appears under the first. the first (Ivan0) disappears and the second (Ivan10) moves up. around 8:30 you see him hit a guy from really short (4m) with a c96 and a few seconds later you see the bleed out icon......he then shoots another from a bit farther away (8m) and there's a noticeable delay.
looks like this suggestion was taken into consideration
YouTube - Gamescom 2010: Prezentacja gry Red Orchestra: Heroes of Stalingrad (część 1)
anyone else see the delays in the death messages? look closely at when Ramm sprays and ends up killing maybe 3 or 4 enemies.....they don't come up instantly on the screen as death messages. although when he gets shot, his "death" shows up instantly. there's even a few times where he appears to kill 3 or 4 guys, no messages pop up, then he dies and immediately his "kill" messages then appear. in some spots you can clearly see when he shoots an enemy and what appears to be a "bleedout" icon appears in the death message.
check around 7:45 and you can see what i'm talking about. he shoots a guy Ivan0 in the back with a k98...no message. he then shoots Ivan10 with a c96 and just then the first message pops up. a couple seconds later, the second message appears under the first. the first (Ivan0) disappears and the second (Ivan10) moves up. around 8:30 you see him hit a guy from really short (4m) with a c96 and a few seconds later you see the bleed out icon......he then shoots another from a bit farther away (8m) and there's a noticeable delay.
looks like this suggestion was taken into consideration
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