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Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
The Price thing doesn't even hamper the Buzzsaw Crossbow in any way or format. It still encourages sloppy play while the price just states "oh yeah, you're a Berserker right? Forgot about that, you should try to pick up the sawblades, if you can, I won't judge ya". Stop aiming at the price and actually fix the bloody damn thing. Take out the Damage bonus from the weapon, making it 500, and reduce the headshot damage to 1.5x, making it 750. This is more then enough to kill trash, while the player can use the good ol axe/katana/claymore/scythe to bash the big bad guys.
 

hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
This has to be the laziest form of balancinge ever (besides outright removing the damn thing)

The core problem with DLC weapons is that they have to be "op".

Think about it. If you paid for a weapon, and it sucked, or played very similar to another non DLC weapon, you will probably feel ripped off.

Hence the only way you can make DLC weapons viable is by either making them better than other free weapons (which might lead to OP-ness, hello Bsaw ) or making them feel unique (which might lead to more OP-ness, where the gun starts too feel a niche role which was impossible with other loadouts. Hello Bsaw again)

No one would buy a set of crappy guns. Since they are not marketed as mere skins, the have to be good to warrant a sale.

The concept is thus broken at its core.
 
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Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
This has to be the laziest form of balancinge ever (besides outright removing the damn thing)

The core problem with DLC weapons is that they have to be "op".

Think about it. If you paid for a weapon, and it sucked, or played very similar to another non DLC weapon, you will probably feel ripped off.

Hence the only way you can make DLC weapons viable is by either making them better than other free weapons (which might lead to OP-ness, hello Bsaw ) or making them feel unique (which might lead to more OP-ness, where the gun starts too feel a niche role which was impossible with other loadouts. Hello Bsaw again)

No one would buy a set of crappy guns. Since they are not marketed as mere skins, the have to be good to warrant a sale.

The concept is thus broken at its core.

I would buy sucky guns just to give the Bullpup some love (it's the only early tier weapon on Commandos and even then it's not really suckish in early modes). Why? I like variety. I don't like game breaking weapons, and I honestly wouldn't feel ripped off because the amount I pay for something like this is so small, I consider it merely flicking a penny out the window. Would I miss it? Not really I wouldn't even give a damn.

But you are right, because it's natural for human beings to think like that. "I paid for this instead of getting it for free, so IT MUST BE BETTAH THEN OTHERS WHO DIDN'T GET IT! MWAHAHAHA I'M A DICK!" Which comes from the motto: You pay for what you get.
 

masteriamamind

Active member
Oct 12, 2010
497
113
43
Evil Lair
But you are right, because it's natural for human beings to think like that. "I paid for this instead of getting it for free, so IT MUST BE BETTAH THEN OTHERS WHO DIDN'T GET IT! MWAHAHAHA I'M A DICK!" Which comes from the motto: You pay for what you get.

For this very reason Tripwire interactive must be extremely careful on how it changes paid weapon DLC. The numbers were calculated and deemed viable for release. Changing them post purchase will justifiably get a bad reaction. Game play changing items need to be made correctly the first time to avoid backlash.
 

hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
For this very reason Tripwire interactive must be extremely careful on how it changes paid weapon DLC. The numbers were calculated and deemed viable for release. Changing them post purchase will justifiably get a bad reaction. Game play changing items need to be made correctly the first time to avoid backlash.

Considering TWI doesn't really do a good job balancing stuff in the game ( it took them A LOT to nerf the Sharp Shooter into is current state, then they broke it again with the release of the M99 and an XBOW reload boost), Berzerker is still running rampart years after release, and someone at TWI thinking it would be a good idea adding 2 more OP weapons to the Zerk...yeah, expecting proper balancing even months after release is wishful thinking.
 

Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
Considering TWI doesn't really do a good job balancing stuff in the game ( it took them A LOT to nerf the Sharp Shooter into is current state, then they broke it again with the release of the M99 and an XBOW reload boost), Berzerker is still running rampart years after release, and someone at TWI thinking it would be a good idea adding 2 more OP weapons to the Zerk...yeah, expecting proper balancing even months after release is wishful thinking.

They sound lazier then even Blizzard. That's pretty sad.
 

Teraku

FNG / Fresh Meat
Oct 29, 2011
575
11
0
Netherlands
steamcommunity.com
The biggest problem with the Buzzsaw Bow is that it now encourages bad play by having certain types of players running all over the map ignoring all the zeds trying to pick the saws back up.
 

Kaly

FNG / Fresh Meat
Oct 24, 2012
348
0
0
UK
The biggest problem with the Buzzsaw Bow is that it now encourages bad play by having certain types of players running all over the map ignoring all the zeds trying to pick the saws back up.

Well any good zerker would switch to his melee and plow any zeds he comes across while getting his precious sawblades.

Those who just avoid zeds for sawblades deserve to be clotraped. Hell even ammo boxes will suffice.
 

Clowndoe

FNG / Fresh Meat
Jun 10, 2011
1,118
56
0
Canada
Well considering the zerk can kill anything with a sword and/or an axe and that before the only time I pulled a gun (LAR) was for crawlers (still sword-able), then ammo price really isn't an issue. All that's changed when I played a map solo with the buzzsaw was that I used it more sparingly, on the really annoying sirens or if I needed the scrake out of the way in a hurry.
 

Teraku

FNG / Fresh Meat
Oct 29, 2011
575
11
0
Netherlands
steamcommunity.com
The Price thing doesn't even hamper the Buzzsaw Crossbow in any way or format. It still encourages sloppy play while the price just states "oh yeah, you're a Berserker right? Forgot about that, you should try to pick up the sawblades, if you can, I won't judge ya". Stop aiming at the price and actually fix the bloody damn thing. Take out the Damage bonus from the weapon, making it 500, and reduce the headshot damage to 1.5x, making it 750. This is more then enough to kill trash, while the player can use the good ol axe/katana/claymore/scythe to bash the big bad guys.

Exactly. It didn't really get "fixed", it just had its price increased. It's still an easy, overpowered escape for Berserker, simply because TWI was too lazy to fix it.
 

hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
TWI are lazy..lol, you know that for certain do you, being a game developer yourself?

Considering the sheer amount of bugs and issues that have been in the game since release and have never been fixed....and some of them huge like the scrake's stunning animation hitbox and the shotgun damage bug at point blank range, AND the unbalanced zerker that is not only OP but still gets new OP weapons to this day...

yeah. Lazy
 

hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
And yet here we are, still playing this horrible, buggy, unbalanced, full-of-exploits game 3 years later. :rolleyes:
I think that might say more about us than it does Tripwire...

The fact that the game is playable and, to an extent, fun doesn't excuse the game from being buggy and TWI lazy.

Is it a good game? yeah. Could it be better? Hell yes. Can TWI do something to improve it? A lot, but for some reason, they don't.


Vampire the Masquerade: Bloodlines is the buggies, most broken game i've ever played, yet it still is the best RPG game i've ever played and top contender for the best game i've ever played.

It's a pity cause with proper fixing and updating, more budget and a less demanding deadline, it could very well have been one of the greatest games of all time.

Bug fixing and balancing will get TWI a lot more mileage out of this game than a few crappy, unbalanced DLC weapons.
 

RonaldLee

FNG / Fresh Meat
Apr 27, 2012
182
1
0
Florida
www.1upclan.info
The cost of filling up an m99 is way too expensive now.
Level 6 Sharp should not have to spend that excessive amount of money.
I liked the DLC weapons the way they were when the first came out, when I bought them (and several copies for friends). Now the Buzzsaw blade refill is also too expensive (should be 25% cheaper at least). And now that the sycthe (ph) has been altered I will just go back to using the Katana (works just as well anyway).

I will play this game whether you add or subtract from the DLC.
I play for fun and because my friends and I meet up to get a map achievement each day if possible.

I appreciate the work of the dev team here.
 

masteriamamind

Active member
Oct 12, 2010
497
113
43
Evil Lair
I wanted to chime in on the buzzsaw bow price hike being a lazy fix. ITS NOT. The price change was a quick fix, one that worked(a little too well) with the M99. TWI still has a Christmas Update coming along(more content=more time). What was done is best for the time invested.


A side note:
I remember when the Sharp Shooter was the player base target for the "OP" parade. The level of tenacity that 2% of Killing Floor players went at Sharp Shooters was borderline gang rape. The perk , the weapons, and finally the players (that used the perk) themselves. When it was all done. The same people that were complaining admitted that they went too far. The M99 "balance" brings feelings of deja vu
 

Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
I wanted to chime in on the buzzsaw bow price hike being a lazy fix. ITS NOT. The price change was a quick fix, one that worked(a little too well) with the M99. TWI still has a Christmas Update coming along(more content=more time). What was done is best for the time invested.


A side note:
I remember when the Sharp Shooter was the player base target for the "OP" parade. The level of tenacity that 2% of Killing Floor players went at Sharp Shooters was borderline gang rape. The perk , the weapons, and finally the players (that used the perk) themselves. When it was all done. The same people that were complaining admitted that they went too far. The M99 "balance" brings feelings of deja vu

'quick fix' what are you on? The notion of this is silly, good sir. Because unlike the M99, the Buzzsaw Crossbow has ammunition that can be PICKED UP. It's a lazy 'quick fix' if anything, unless it means it's going to begin a long road of updates then so be it, but if not, then no, it's a lazy fix. It just inspires Berserkers to be a bit more active and not to be as lazy as leaving their damn saw blades all over the place. When taking a look at the Berserkers bonuses, and this weapon, it clearly is OP :I