Darkest Hour Update

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

[TW]Wilsonam

VP, Tripwire Int.
Oct 17, 2005
4,061
2,618
113
62
Roswell, GA
www.tripwireinteractive.com
Darkest Hour Updates - 9 Feb 2009




Here we have the next update from the Darkest Hour team - including a subtle rebranding to "Darkest Hour: Europe 44-45". A little broadening of the horizons going on there, to reflect the wider target of the mod these days.

New features added this week include:
  • Supersonic bullet snaps
  • Grenade self-sacrifice (diving on them to protect your friends)
  • New weapon textures
  • New animations
  • Many fixes
For the full details, click on the picture to jump over to the Darkest Hour website and see how the work is progressing!
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
13,277
4,050
113
Ohh, new features sound interesting. Not sure if I'll like em yet, but we'll see :)
 

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
Grenade self-sacrifice (diving on them to protect your friends)

Nice, i can allready imagine it...

*bonk* nade lands in front of 2 guys

"You, jump on it gogogogo..."

"why me again ? i did last time..."

*BOOM*

:D
 

fOgGy

FNG / Fresh Meat
Jun 25, 2006
1,180
39
0
Nice update! I'm really loving the new German winter uniforms (perhaps you could give the Germans full snow camo as well like in the pics below) and the Supersonic Bullet Snaps feature (I wonder if this will help to add suppressive fire to DH ?).

bwGermanOverwhiteCamo.jpg
overwhites.jpg
germansnowcamobobho3.jpg


Plus the changing of the name from Darkest Hour: Normandy '44 to Europe '44-'41 is now a better title

Red Orchestra: Ostfront '41-'45
Darkest Hour: Europe '44-'45
Mare Nostrum: North Africa '40-'43 ?

Another thing will the grenade sacrificer get extra points for risking his own life to protect team-mates from getting naded ?
 
Last edited:

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
That fogy is indeed a good question.

As long as its not 5 points for sacrificing yourself. I mean that whould lead to hillarious situations i guess.

Maybe not reward it at all. In the end its something you do for the team...:D
 

Nestor Makhno

FNG / Fresh Meat
Feb 25, 2006
5,758
1,118
0
56
Penryn, Cornwall
The German winter uniform is randomly assigned from various trousers and tops. So you could have all white.

Best thing about nade sacrificing.... your comrade dives on the nade at your feet. You calmly stand on his back. There is a loud bang - everything blurs, your ears ring and you walk away from a twitching pile of meat. :D
 
Last edited:

fOgGy

FNG / Fresh Meat
Jun 25, 2006
1,180
39
0
The DH German winter uniform would also be very good for RO cold-weathered snowy stock maps. RO current German winter uniforms don't look anything like winter uniforms.
 

Ol Dirty Mcgirt

FNG / Fresh Meat
Apr 21, 2008
17
0
0
Seattle, Washington
Once the official version is released it will be through steam. It was said in one of their updates (I think the one where they said it would be released on the 31st.) Hopefully this will bring a bigger crowd to RO/DH.
 

Shurek

FNG / Fresh Meat
May 21, 2006
857
13
0
www.darkesthourgame.com
Method of release has not been announced in any of the updates. I think you're referring to community speculation within that thread.

Stay tuned for more information...
 

hwxlhrider

FNG / Fresh Meat
Oct 29, 2006
81
0
0
USA/Massachusetts
I tried it for a couple hours, its ok. But I thought of the 3 or 4 maps I tried could have been better,they were really huge battle fields and no transportation.The realistic sounds were alot better than I expected.
I wonder about the standard maps I think 53 of them," where are the maps with closer quarters I mean house to house and street to street fighting!
 

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
Basicly i liked all the buldge maps for their combined arms/house to house combat. Its just awesome to make one house your stronghold with enemys attacking from all diffrent angels..In fact those maps MAKE people play carefully and teamoriented instead of creating a huge meatgrinder like lyes krovy....:D
 

hwxlhrider

FNG / Fresh Meat
Oct 29, 2006
81
0
0
USA/Massachusetts
I'm gettin some bugs on the house to house map I was just on, first nade resupply at the manor wouldn't resupply me, then when I got capped there wasn't a tk notification,so [what made the screen go black] I don't know if its friendly fire or not,I got rifle butted by a teammate so I know that tk damage is under control,and it was getting pretty sweet for a few minutes picking off targets at the ruins like fish in a barrel,but the germans always win...lol
Then the next game I got booted for tk's because they were attacking the bridge from the wrong direction, so they couldn't be teamates...I don't what that was about:eek: maybe doped up bots.
 
Last edited:

Nestor Makhno

FNG / Fresh Meat
Feb 25, 2006
5,758
1,118
0
56
Penryn, Cornwall
What you need to bear in mind is that the version you are playing and the version that will be released (the one these threads are about) are very different things indeed.

So far only our testers and a few TW staffers have seen the version which will soon be released.
 

hwxlhrider

FNG / Fresh Meat
Oct 29, 2006
81
0
0
USA/Massachusetts
Thanks I didn't know that. :cool: But, they never released insurgency,its still a mod for a long time too! I checked out the test server for DarkestHour and it literally was the darkest map I ever tried :rolleyes: , I didn't like it too much.And there wasn't any transportation,one of the reasons I didn't like it much. One of the other servers would cause a flamewar if I commented about tk's realistically.
And now when the MG gets kia you can pick up the gun but his ammo isn't there.
 
Last edited: