Besides this Halloween 2012 update,KF is now calling NetDamage function.
http://forums.tripwireinteractive.com/showthread.php?p=1142151http://forums.tripwireinteractive.com/showthread.php?p=1142151
So I could port easily Damage Popup from UT 2004 Mutator by satore.
(Even this update disabled Damage showing code from RPGMOD by Hemi that I used before.
But it has turned a opportunity to be a Mutator that can be used widely.)
Have fun!
Description
This Mutator showes Damage value popup.
Screenshot
Download
http://dl.dropbox.com/u/49234260/PopupDamage.ziphttp://dl.dropbox.com/u/49234260/PopupDamage.zip
Solo use
Select "Damage Popup KF" from Mutators Tab.
You can configure the font colors (Red,Green,Blue and Alpha).
Server use
Command Line : PyDamagePopupKF.mutDamagePopup
Or select from "Damage Popup KF" from Mutators section in WebAdmin.
You can configure the font colors via PyDamagePopupKF.ini.
Notes
Compatible with ServerPerks by Marco.
I confirmed on Version 6.00.
http://forums.tripwireinteractive.com/showthread.php?t=36065http://forums.tripwireinteractive.com/showthread.php?t=36065
updates
12-04-2012
Color configuable.
Errors decreased.
10-27-2012
First release.
Known issues
Damage values sometimes differ between Solo and Multiplay at the same attack situation.
Attacks while very short time (probably smaller than 1 Tick) will sometimes be shown in one total value.
Example:Explosive and Ranged Melee
Damage with Headshot kill will becomes high value.
Thought to be sum of Damage to head with multiplier,Damage to body,and Head-burst bonus Damage to body.
http://forums.tripwireinteractive.com/showthread.php?p=1142151http://forums.tripwireinteractive.com/showthread.php?p=1142151
So I could port easily Damage Popup from UT 2004 Mutator by satore.
(Even this update disabled Damage showing code from RPGMOD by Hemi that I used before.
But it has turned a opportunity to be a Mutator that can be used widely.)
Have fun!
Description
This Mutator showes Damage value popup.
Screenshot
Download
http://dl.dropbox.com/u/49234260/PopupDamage.ziphttp://dl.dropbox.com/u/49234260/PopupDamage.zip
Solo use
Select "Damage Popup KF" from Mutators Tab.
You can configure the font colors (Red,Green,Blue and Alpha).
Server use
Command Line : PyDamagePopupKF.mutDamagePopup
Or select from "Damage Popup KF" from Mutators section in WebAdmin.
You can configure the font colors via PyDamagePopupKF.ini.
Notes
Compatible with ServerPerks by Marco.
I confirmed on Version 6.00.
http://forums.tripwireinteractive.com/showthread.php?t=36065http://forums.tripwireinteractive.com/showthread.php?t=36065
updates
12-04-2012
Color configuable.
Errors decreased.
10-27-2012
First release.
Known issues
Damage values sometimes differ between Solo and Multiplay at the same attack situation.
Attacks while very short time (probably smaller than 1 Tick) will sometimes be shown in one total value.
Example:Explosive and Ranged Melee
Damage with Headshot kill will becomes high value.
Thought to be sum of Damage to head with multiplier,Damage to body,and Head-burst bonus Damage to body.
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