DA2 Server runs fine but cant connect

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ddenton

FNG / Fresh Meat
May 17, 2009
26
1
0
Hi guys

have a problem with my Server, he seems to run fine, and is listet on the Master Server, but when you want to connect the Server just disconnect the user.

Here a Console log

denton@efgreg:~/kf/system$ screen ./ucc-bin server DA2-Triumph.rom? -multihome=193.192.59.30 -mod=da2
-> Setting up game objectives...
-> Found map-TeamConfig for team 0
-> Found map-TeamConfig for team 1
-> Teamlifes for team 0: 0
-> Teamlifes for team 1: 0
-> Found 0 controlpoint(s).
--End Defence Aliance 2 Setup--
Setting default-TeamConfig for team 0 :DA2-Triumph.da_players_ClassSet
Setting default-TeamConfig for team 1 :DA2-Triumph.da_players_ClassSet
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32
STEAMAUTH : Connected to Steam Servers
Adding master server 72.165.61.136:27014
Adding master server 72.165.61.136:27015
STEAMAUTH : VAC Security Enabled
STEAMSTATS: SECURITY CHECK FAILED - ../DA2/System/DA2.u
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32
Open myLevel Sat Dec 12 15:22:09 2009 91.89.139.187:2371
STEAMAUTH : Game Server SendUserConnectAndAuthenticate returned error (91.89.139.187:2371)
Close TcpipConnection 91.89.139.187:2371 Sat Dec 12 15:22:09 2009
Open myLevel Sat Dec 12 15:22:09 2009 91.89.139.187:2371
Close TcpipConnection 91.89.139.187:2371 Sat Dec 12 15:22:09 2009
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32
Open myLevel Sat Dec 12 15:22:18 2009 91.89.139.187:2376
STEAMAUTH : Game Server SendUserConnectAndAuthenticate returned error (91.89.139.187:2376)
Close TcpipConnection 91.89.139.187:2376 Sat Dec 12 15:22:18 2009
Open myLevel Sat Dec 12 15:22:18 2009 91.89.139.187:2376
Close TcpipConnection 91.89.139.187:2376 Sat Dec 12 15:22:18 2009
Open myLevel Sat Dec 12 15:22:18 2009 91.89.139.187:2376
Close TcpipConnection 91.89.139.187:2376 Sat Dec 12 15:22:18 2009
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32
Couldn't resolve hostname killingfloor-crashreports.icculus.org.
Will retry sending any crash reports next run.
Resolved master0.gamespy.com (207.38.11.174)
UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
UdpGameSpyUplink: Port 7911 successfully bound.
STEAMAUTH : Sending updated server details - German�Specmine�Alliance�by�Linles.de 0 | 32

Everyone get the Error "an unknown Steam error is preventing to connection to this Server"
 

ddenton

FNG / Fresh Meat
May 17, 2009
26
1
0
Ok at the moment the Server is down, but if you want to try it, i will set in on.

Serverip: 193.192.59.30:7900

Maybe i should say its a Linux Server (Debian Lenny x64)
 
Last edited:

arramus

FNG / Fresh Meat
May 8, 2009
1,142
57
0
Residing in Japan
OK, I could attempt to join and received the same error message. I assume you've performed a full reinstall to check file integrity. I'm not familiar with Linux settings at all I'm afraid and suggest contacting the Linux dude, Sekra.

He made a post for Linux KF dedicated here.
 

ddenton

FNG / Fresh Meat
May 17, 2009
26
1
0
Nope dident Solved the Problem and i tried to update the Files with Steam but it was usless...

Maybe are the Linux Files Broken?
 

Zplay

FNG / Fresh Meat
Dec 12, 2009
4
0
0
Hey

I had the same problem and found a solution.

Just edit the file system/steam_appid.txt and change the number by "35420". Restart it, and it'll works fine !
 

ddenton

FNG / Fresh Meat
May 17, 2009
26
1
0
THX that helped alot!


But the Server is crashing at the Mapchange...

VERY BUGGY:mad:
 

Zplay

FNG / Fresh Meat
Dec 12, 2009
4
0
0
To get a crashlog, start the server without the screen command and add "> log" at the end, it'll write all the output in the file log. Just start the server and change map until it crashes, normally, you should get the error message at the end of the file once after it crashed.
 

StReZ

FNG / Fresh Meat
Oct 3, 2009
25
0
0
www.elitezombieclan.com
i'll will post mine in a few mins...monitoring it now

Well it hasn't crashed YET...but here are some errors I am viewing on the console

Warning: Missing FinalBlend FinalBlend DA2Weapons.Effects.MR56_MFlash_Final
Warning: Missing FinalBlend FinalBlend DA2Weapons.Effects.GK2_MFlash_Final
Warning: Missing FinalBlend FinalBlend DA2Weapons.Effects.PlasmaProjectile_Final
Warning: Missing FinalBlend FinalBlend DA2Weapons.Effects.SweeperProton
Warning: Missing Texture Texture IndustrySMT.Electrical.electrical02



ScriptLog: GameInfo::InitGame : bEnableStatLogging False

Log: STEAMSTATS: SECURITY CHECK FAILED - ../DA2/System/DA2.u

Then, everytime a new player connects:
Warning: DefenceAlliance DA2-BlackGold.DefenceAlliance (Function Engine.GameInfo.PostLogin:02DE) Accessed None 'SteamStatsAndAchievements'
Warning: DefenceAlliance DA2-BlackGold.DefenceAlliance (Function Engine.GameInfo.PostLogin:02FC) Accessed None 'SteamStatsAndAchievements'
ScriptLog: New Player Propaganda id=XXXXXXXXXXXXXXXX
NetComeGo: Open myLevel 12/13/09 10:47:42 XX.XX.XX.XXX:XXXX
Warning: DefenceAlliance DA2-BlackGold.DefenceAlliance (Function Engine.GameInfo.PostLogin:02DE) Accessed None 'SteamStatsAndAchievements'
Warning: DefenceAlliance DA2-BlackGold.DefenceAlliance (Function Engine.GameInfo.PostLogin:02FC) Accessed None 'SteamStatsAndAchievements'

and...

Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: Octree Warning (RemoveActor): da_proj_APMine moved without proper hashing
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name


Well - Still monitoring server....will post asap...