Quasi necro-post ahoy, but has anyone figured out what it would take to get custom players working in Killing Floor?
It doesn't seem like you need to replace a default model with the new one, since when I tried just adding a random UT2k4 model it appeared in addition to the KF model lineup (though the model didn't work properly in the game itself).
Is it just an issue with not having the correct skeleton to rig the models properly? I wish I knew enough about the Unreal Editor or 3D modelling to take a crack at this myself
