Custom Maps - Qualification Board & Forced Download

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-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
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So far TWI have been recooking them, when they had to, due to game updates.
 
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-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
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Yeah right..... like that's gonna really happen.

It has already happened. Cooking is a process that can easily be automated. In CGT all maps are being cooked by a batch script, adding a map is just a matter of putting the map name in the list, I bet TWI have something like that, if not even more sophisticated.
 
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Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
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1,037
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Florida, USA
www.raidersmerciless.com
It has already happened.
My, my but you take a great deal for granted.

Really where? When? The RS update? That was the motivating factor not a contest map. Further, what about when there's 22 or more custom maps waiting in the que?

Where's the TWI manpower for that task?

Look back and take note of the number of custom maps there are for RO..... then give me that story.
 
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May 19, 2013
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England
Yeah right..... like that's gonna really happen.

As we wait and wait for the 2cnd group of contest winners and Vehicles and..

Where's COLD STEEL? One of the most popular custom maps ever!

Coldsteel is in the 2nd map pack, the vehicle team has a thread with their progress updates. From what I see there's a Panzer variant, KV-1 and halftracks being worked on.

Screens here:
http://h2142455.stratoserver.net/files/public/PZIV-F1.jpg Pz4

http://h2142455.stratoserver.net/files/public/Crew2.JPG SU-76
 
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VietViking

FNG / Fresh Meat
Sep 25, 2012
352
1
0
Toronto, Ontario
My, my but you take a great deal for granted.

Really where? When? The RS update? That was the motivating factor not a contest map. Further, what about when there's 22 or more custom maps waiting in the que?

Where's the TWI manpower for that task?

Look back and take note of the number of custom maps there are for RO..... then give me that story.

Community map makers recook their custom maps on there own time. TWI recooks all the official maps that come with the game.
 
May 19, 2013
342
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16
England
Where's the TWI manpower for that task?

Look back and take note of the number of custom maps there are for RO..... then give me that story.

Large updates are not commonplace. Also:

Cooking is a process that can easily be automated. In CGT all maps are being cooked by a batch script, adding a map is just a matter of putting the map name in the list, I bet TWI have something like that, if not even more sophisticated.
 

VietViking

FNG / Fresh Meat
Sep 25, 2012
352
1
0
Toronto, Ontario
The idea sounds good, but a lot of things could go wrong. The standards of the QB should be really high. People don't want to download a billion half-assed, boring maps. Instead it should just be a steady flow of 1 or 2 good maps. Quality should be enforced and maps should be judged heavily. It shouldn't just be checked if there are any major gameplay flaws or if its good looking. They need to be interesting, because even if a map does make it into the base game, if it's not interesting to them, nobody would still play it.

This also means a dedicated testing team. It does not matter if it is a TWI made map or community made map, people loading into a map that is fully integrated into the base game will expect quality. Bugs and balance need to be fully ironed out before they are accepted, because at the end of the day, TWI don't patch often and updating the maps would be a hassle.

As for the whole recooking after every major patch, I really thought that Steam Workshop would have helped solve this problem. Unfortunately, it hasn't and is still broken. I think the idea was that a patch would get released, and the map get updated on SWS, so all the subscribers would get the update shortly after the patch. A lot of the maps there are very outdated and uncooked. I even recall reading about many community map makers not being able to update their maps their at all, essentially rendering the SWS completely useless.
 
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ButchCassidy

Moderator
Feb 17, 2006
3,727
277
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The Hole in the Wall
www.twbclan.com
So far TWI have been recooking them, when they had to, due to game updates.

Yeah right..... like that's gonna really happen.

So far TWI have been recooking them, when they had to, due to game updates.

That is true. But what has that to do with this debate?

It seems you have not grasped the concept of the proposal.
If custom maps pass the quality checks set by twi and make it into the game then these maps will be the same as the contest winning maps...i.e. Official content
And any re-cooks or updates would be done by TWI as with all official content.
That is what is has to do with this debate.. Converting custom to stock using the communities content.
 

Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
It seems you have not grasped the concept of the proposal.
If custom maps pass the quality checks set by twi and make it into the game then these maps will be the same as the contest winning maps...i.e. Official content
And any re-cooks or updates would be done by TWI as with all official content.
That is what is has to do with this debate.. Converting custom to stock using the communities content.


I see you conveniently ignore the numbers of custom maps we can have... Look at the quantity of customs for RO (over 100) - Ro2/RS can easily surpass that figure since its TWO games in one.

TWI recooking as updates/fixes/enhances are made? It'll mean either the updates etc, or, the customs will suffer.

Forget about players downloading 20 -50 recooked maps when an update/fix/enhancement occurs.



Really? pfffft.
 
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-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
0
TWI recooking as updates/fixes/enhances are made? It'll mean either the updates etc, or, the customs will suffer.

Only maps at an advanced development stage with a good quality would be accepted by the QB. Generally speaking, these maps do not require frequent updates anymore, since they're more "stabilized". And that is why I wrote in the OP that there should be a cooldown period between the submissions.

Shamefurr Dispray, could you explain a bit more how it works in TF2? What happens when the maps get updated, or are they submitted only once in a final stage and never modified after that?
 
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Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
Only maps at an advanced development stage with a good quality would be accepted by the QB. Generally speaking, these maps do not require frequent updates anymore, since they're more "stabilized". And that is why I wrote in the OP that there should be a cooldown period between the submissions.

The maps may not require updates but we ALL know they must be re-cooked with every program update.

Forget about players downloading 20 -50 recooked maps when an update/fix/enhancement occurs.

Conveniently ignoring the above FACT does not eliminate it from reality.
Common sense indicates that either the maps or program updates will suffer.
You ask about TF2 maps...
Considering their average size in MB's is much smaller per map than those in RO2/RS removes the TF2 scheme of things from this consideration.

I reiterate;
"Forget about players downloading 20 -50 recooked maps when an update/fix/enhancement occurs"
 
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Warishell

FNG / Fresh Meat
Oct 16, 2010
270
62
0
To address recooking maps: depending on what kind of updates are made to the game there can moments where recooking the maps is unavoidable because something in the older version of the map is using outdated data which dosn't exist or differs in the update. There is no real fix to this. It just depends on the update, I'm guessing TWI do what they can do avoid these situations and thats pretty much the best they can do.

If a mapper can set himself the goal to get his map into the game it can be motivating and if it gets through the process he should have no more worries because it would be included in TWI's developpment process which means it won't depend on him anymore. Sounds like a great deal to me for mappers and for us...
 
May 19, 2013
342
0
16
England
The maps may not require updates but we ALL know they must be re-cooked with every program update.

It has already happened. Cooking is a process that can easily be automated. In CGT all maps are being cooked by a batch script, adding a map is just a matter of putting the map name in the list, I bet TWI have something like that, if not even more sophisticated.

Conveniently ignored this response, no?
 

Warishell

FNG / Fresh Meat
Oct 16, 2010
270
62
0
The maps may not require updates but we ALL know they must be re-cooked with every program update.

Not necessarily true you could imagine updates without recooking maps... But yea its usually a good thing to do actually.
 
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