Perhaps forum and community members should visit your editorial threads at RGN to see how much respect you show people.
Welp, wish I didn't...
Perhaps forum and community members should visit your editorial threads at RGN to see how much respect you show people.
But to not be greeted with this;Yes, do visit and have your say....![]()
I must agree with your opinion? You only speak for yourself, not the community..."DON'T FIX WHAT AIN'T BROKEN!" & "TOO MANY COOKS SPOIL THE SOUP!!"
I say; "HANDS OFF!!" What we have now works and works well!
We have discussed proposals like this internally. There are obstacles to overcome and downsides. As of right now we do not have any thing official to say on this.
We have discussed proposals like this internally. There are obstacles to overcome and downsides. As of right now we do not have any thing official to say on this.
Certainly understandable that supporting an added level of bureaucracy with zero value added to the game would have its "downsides and obstacles to overcome."
Certainly understandable that supporting an added level of bureaucracy with zero value added to the game would have its "downsides and obstacles to overcome."
I've said this before, in several places. The whole idea on paper sounds wonderful (like saying we all want World Peace so it will naturally just happen because we want it) but like all Utopian ideas it doesn't and won't work out that way.
First, two things that have been mentioned are manpower and time of which TWI has very little to spare. Witness TWI getting their own content out, vehicles (where are they), working on RS and KF, doing the map contest maps (we still don't have the second batch yet). I'm not knocking TWI on this, they are obviously busy and what they are currently doing takes time. .
Then you have the qualification aspect of it and map ownership. Does this give ownership of the maps to TWI? Will the maps just have to be presentable and not crash the game or will TWI want to tweak balance and alter gameplay (CS cough cough we think it is too hard for the Germans to cap rail yard objective A). Some mappers may welcome that, others not so much. I can say as a player, I don't, I would hate to see a map dumbed down for a bunch of casual players. I know I'm not alone on that, and can probably think of a few mappers who would agree with me..
At best, I see this proposal working but with long time delays, more than mappers and players will expect, and probably a few issues with the QB board. I personally don't see the best case scenario happening though and those that do I think are being overly optimistic.
The TF2 community team consists of 16 people and all they do is test community content for inclusion in the game.
They are a long term and established team which is something like what would be needed to implement this idea.
And...... the beat goes on.
And the point is? (besides of being de-constructive)
He can't get what he wants, so is trying to ruin for others. Apparently the people who want to see more community maps become part of the game are "control freaks".