Custom Maps not appearing in map list

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shindig7

FNG / Fresh Meat
Jan 7, 2015
5
0
0
Okay so I understand this is a frequently asked about topic and I have seen other forum posts regarding it but I am genuinely stumped as to why these maps aren't appearing having read almost anything I can find on the web about it.

I have recently tried installing various custom maps:
This CS office onehttp://www.gamemaps.com/mirrors/mirror/3/13699

This highrise one: http://steamcommunity.com/sharedfiles/filedetails/?id=115212469

This Zelda one https://steamcommunity.com/sharedfiles/filedetails/?id=103815862

To name but a few.

Initially I tried installing them just using the steam workshop. The maps did not appear in my available map list when trying to start a solo game or host a game. Because of this I tried downloading the .rom files myself and putting them in the map folder (they are all named correctly with KF- prefix) Still nothing.

This is the case for all of the maps I have tried to install recently but I do have a couple of custom maps I must have installed months ago which work fine (Helm's deep and KF-china maps).

Does anyone know what the problem may be. It's confusing to me that some maps have worked from before but only recently I am no longer able to install new ones.

Here is screenshots showing that the maps are in the folder correctly but still not appearing in the list of maps: http://imgur.com/a/dvUDf
Thanks :)
 

shindig7

FNG / Fresh Meat
Jan 7, 2015
5
0
0
Also I tried reinstalling the game. That did not solve the issue. I also noticed I'm having the same issue with mutators I've tried installing recently e.g. the faked players mutator.
 

DMN666

Active member
Jun 14, 2012
2,511
12
38
Brooklyn, NY
I hope the problem isnt that you already have 50 items subscribed in KF's workshop.

If that's not the case, then the maps may be missing a file, KillingFloor.log which is located in your system's folder will show if a map is missing anything that prevents it from appearing in game.
 

shindig7

FNG / Fresh Meat
Jan 7, 2015
5
0
0
Thanks DMN666. It's not the 50 subscriptions problem, I've been downloading the maps and mutators directly from the internet and not using steam and I only have about 10 steam workshop subs total (for all games not just KF)

In the .log file what would I be looking out for. Recurrently this appears but I do not know if it is relavent

"Warning: Failed to load 'NULL': Can't resolve package name"

I understand it could be a missing file but I've tried installing multiple maps and mutators and not a single one has worked.
 

Slie

FNG / Fresh Meat
Dec 16, 2010
270
5
0
Do you have the respective .ucl file in your system folder for the maps?
ie: KF-ALTTP-ZELDA.ucl
 

shindig7

FNG / Fresh Meat
Jan 7, 2015
5
0
0
Do you have the respective .ucl file in your system folder for the maps?
ie: KF-ALTTP-ZELDA.ucl

Thanks Slie

I just checked and I do not. However I only downloaded what was on the modb page/steam workshop and they did not come with .ucl files. Would it be possible to get them somehow?
 

Slie

FNG / Fresh Meat
Dec 16, 2010
270
5
0
They're are automatically generated when you run a server. I'd assume they would be in single player too. However I've had some issues with them not being generated on my server.

Just make a copy of any .ucl file from the stock kf maps (eg: KF-Farm.ucl). Rename it to which ever map you need, edit it with notepad and change any occurrence of the map name inside the file to the map you are editing it for.

The ucl file points to the map and lets the game know about it. Only thing is the description you see when you click the map in game will be wrong, but otherwise it should show up and work.
 
Last edited:

DMN666

Active member
Jun 14, 2012
2,511
12
38
Brooklyn, NY
They're are automatically generated when you run a server. I'd assume they would be in single player too. However I've had some issues with them not being generated on my server.
Most map downloads only bring a rom file. ucl files should be generated, single or multi.
Im certain this is not the problem.

UCL files are needed for mutators to appear on the mutator tab.
 

Slie

FNG / Fresh Meat
Dec 16, 2010
270
5
0
UCL files are also needed for maps. They are cache files for any custom content, not just mutators.
 

shindig7

FNG / Fresh Meat
Jan 7, 2015
5
0
0
They're are automatically generated when you run a server. I'd assume they would be in single player too. However I've had some issues with them not being generated on my server.

Just make a copy of any .ucl file from the stock kf maps (eg: KF-Farm.ucl). Rename it to which ever map you need, edit it with notepad and change any occurrence of the map name inside the file to the map you are editing it for.

The ucl file points to the map and lets the game know about it. Only thing is the description you see when you click the map in game will be wrong, but otherwise it should show up and work.

Thanks Slie I'll try that just now, that sounds like it may work for the mutators as well