Category: Code/Modding/Inis
Reproducibility: Seems to be random for users - those affected can be fixed by doing the following below
Summary: The Default values for MaxObjectsNotConsideredByGC within KFEngine.ini cause the game to Bugsplat when playing Custom game modes due to enormous allocation.
Description: When a custom game mode is loaded or switches to the next round, for some users this will crash the entire game and will continue to crash. The issue was traced down to the setting MaxObjectsNotConsideredByGC within KFGame.ini
The default value for MaxObjectsNotConsideredByGC seems to be 179220, which is too large and causes the crash.
Changing it to 20480 or 33476 (which is suspected to be the original default value) fixes the issue.
The solution seems pretty straightforward - just change the default value of MaxObjectsNotConsideredByGC
The bug is particularly annoying because the Crashlogs will not specify the issue. You are completely left in the dark what the cause is unless you know someone who mightve had the issue before.
Online/Offline: N/A
Reproducibility: Seems to be random for users - those affected can be fixed by doing the following below
Summary: The Default values for MaxObjectsNotConsideredByGC within KFEngine.ini cause the game to Bugsplat when playing Custom game modes due to enormous allocation.
Description: When a custom game mode is loaded or switches to the next round, for some users this will crash the entire game and will continue to crash. The issue was traced down to the setting MaxObjectsNotConsideredByGC within KFGame.ini
The default value for MaxObjectsNotConsideredByGC seems to be 179220, which is too large and causes the crash.
Changing it to 20480 or 33476 (which is suspected to be the original default value) fixes the issue.
The solution seems pretty straightforward - just change the default value of MaxObjectsNotConsideredByGC
The bug is particularly annoying because the Crashlogs will not specify the issue. You are completely left in the dark what the cause is unless you know someone who mightve had the issue before.
Online/Offline: N/A
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