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Current Killing Floor Mutator White List

Xienen

Tripwire Alumni and Break Blocks Owner
Mar 26, 2007
1,678
431
0
www.greatergoodgames.org
Mutators

Mutator RandomMap v1.0

MutRandomMap.u
Download Link

Auto Change Maps v103(ACM)
AutoChangeMaps103.u
Download Link

Server Ads SE
ServerAdsSE.u
Download Link

Server Ads KF(Same as above, but made for KF)
ServerAdsKF.u
Download Link Mirror 1 Mirror 2

Server Ext v110
LibHTTP4.u
ServerExt.u
ServerExtClientA.u
ServerExtClientB_2.u
ServerExtOL.u
WUtils105.u
Download Link

XBan v02b
XBanMut_v02b.u
Download Link

Mutator: Mirror Friendly Fire
RevengeOfTheFF.u
Download Link

Corpses Everywhere(Updated 8/20/09)
INeedBodies.u
Download Link

KF Anti Blocker
MutKFAntiBlocker.u
Download Link

No Zed Time(No Drama Mutator)
KFNoDramaMut.u
Download Link

KF Hellfire(Husks Only Mutator)
MutHellfireF.u
Download Link

KF Faked Players
KFFakedPlayers.u
Download Link

KF IRC Bot
KFIRCBot.u
Download Link

KF Map Vote Fix
KFMapVote.u
Download Link

KF Impossible
KFImpossibleF.u
Download Link

Files Used With Maps:

The Hive
keyboard.u

Client Material Trigger(Useful for multiple maps)
clientmaterialtrigger.u
Download Link
Info On How To Use This in Your Map
 

szr

FNG / Fresh Meat
May 13, 2009
31
0
0
does the mutator take effect with the next update, or why is the FFrevenge mutator disabling the perks?
And i even have to select the mutator after every mapchange, which is pretty annoying tbh :/
Would appreciate a reply to this.

greetz szr
 

Xienen

Tripwire Alumni and Break Blocks Owner
Mar 26, 2007
1,678
431
0
www.greatergoodgames.org
Sorry guys, we pushed out an update yesterday, but due to compatibility issues with the current version of the game, we had to revert to the older version. We have just rolled out the working update that includes this new Mutator White List. Update your server and you'll be able to play with all of those mutators =)
 

SgtStress

FNG / Fresh Meat
May 15, 2009
178
1
0
Tried again today and its working perfectly.

Fantastic mod, really pleased that corpses even persists between waves, the normal hold up area on KF-Prison looks great with so many corpses on the floor.

Does impact the fps a bit but its pretty cool still :)
 
Last edited:

gusone

FNG / Fresh Meat
May 2, 2009
1,512
270
0
Sidcup
steamcommunity.com
Tried again today and its working perfectly.

Fantastic mod, really pleased that corpses even persists between waves, the normal hold up area on KF-Prison looks great with so many corpses on the floor.

Does impact the fps a bit but its pretty cool still :)
Yeh though the corpses should be cleared per wave in my opinion. After wave 4 I started to find wading knee deep through body parts a little passe and decided its not worth the potential gimping of FPS for people with lower average spec PCs on our server. Per wave would be cool though. And if you lose your mates you can follow the trail of corpses.
 

SgtStress

FNG / Fresh Meat
May 15, 2009
178
1
0
Id imagine on a long game, the final waves will be quite a bit slower.

Either a finite amount of corpses should persist, or stop them persisting between waves and you have a fantastic mod that doesnt exclude people with older hardware

The Patriarch to elongated Clot business, is this going to be an easy one to fix ? Its quite comical but id like the old pat back :D
 

bazookatooth

FNG / Fresh Meat
May 14, 2009
132
137
0
pleeeeeeeeease update the corpses mod to fix patriarch and per wave...would be so awesome
 
Last edited:

abort

FNG / Fresh Meat
May 15, 2009
11
0
0
Even if the server does not allow anyone to download Keyboard.u perk leveling is still enabled?