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Critical Error

knivez

Active member
Dec 25, 2006
31
0
when i try to put Red Orchestras on full screen, a Critical Error comes up


Build RedOrchestra_Build_[2005-11-27_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2681 MHz with 511MB RAM
Video: NVIDIA GeForce 6600 (7801)
General protection fault!
History: UD3D9RenderDevice::SetRes <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (UT2K4VideoChangeOK Package.UT2K4VideoChangeOK @ Function GUI2K4.UT2K4VideoChangeOK.ChangeResolution : 02AF) <- UObject::execDelegateFunction <- (moCheckBox Package.moCheckBox @ Function XInterface.GUIMenuOption.InternalOnChange : 0035) <- UObject::execDelegateFunction <- (GUICheckBoxButton Package.GUICheckBoxButton @ Function XInterface.GUIGFXButton.InternalOnClick : 0023) <- UObject::processEvent <- (moCheckBox Package.moCheckBox, Function XInterface.moCheckBox.InternalClick) <- UObject::processDelegate <- UGUIComponent::MouseReleased <- (GUICheckBoxButton Package.GUICheckBoxButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 65686372 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


Help me please