Got the game today, shows Critical Error:
Any help?
Before that I had Runtime error (This application has requested the runtime to terminate it in an unusual way...)
Code:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 2095 MHz with 4092MB RAM
Video: ATI Mobility Radeon HD 4300 Series (1065)
ReadFile failed: Count=0 BufferCount=1024 Error=The semaphore timeout period has expired.
History: ULinkerLoad::Serialize <- FString<< <- FNameEntry<< <- LoadNames <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.LevelSummary KF-Hospitalhorrors.LevelSummary NULL) <- UCacheManager::ExportCacheMaps <- NewMaps <- UCacheManager::SaveNewPackages <- UCacheManager::InitCache <- UCacheManager::execInitCache <- (KFGUIController Package.KFGUIController @ Function XInterface.GUIController.InitializeController : 01BB) <- UObject::execClassContext <- (KFGUIController Package.KFGUIController @ Function XInterface.GUIController.InitializeController : 01BB) <- UObject::ProcessEvent <- (KFGUIController Package.KFGUIController, Function KFGUI.KFGUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
Any help?
Before that I had Runtime error (This application has requested the runtime to terminate it in an unusual way...)