I have started work on a gametype. It is a port of code that I wrote against the UDK.
But first things first, I created a simple class which extends ROGameInfo and it has nothing in it except DefaultProperties and some logging in various events that should fire if the game is loaded.
I compiled the script and moved the .u to my published\script folder and added the following to my ro2 launch options in steam:
FF-Apartments?game=TOGAModTest.TOGAModTest
The game starts up and the correct map loads, but nothing is logged in the log files.
I also have no idea how to make a new gametype appear in the webadmin.
Has anyone tried to do this yet?
But first things first, I created a simple class which extends ROGameInfo and it has nothing in it except DefaultProperties and some logging in various events that should fire if the game is loaded.
I compiled the script and moved the .u to my published\script folder and added the following to my ro2 launch options in steam:
FF-Apartments?game=TOGAModTest.TOGAModTest
The game starts up and the correct map loads, but nothing is logged in the log files.
I also have no idea how to make a new gametype appear in the webadmin.
Has anyone tried to do this yet?