I edited my map and deleted some previous spawn locations and added new ones. Now when I launch the game with 64 bots it crashes nearly every time (once it worked). It doesn't seem to happen when I launch the map with just myself - only with bots (or when other spawns are being used it seems).
Actions I've taken:
- Re-added all my destructibles to rodestructreplicationinfo
- Deleted all previous roplayerspawn and added new (not RSplayerspawn)
- All spawnprotection is connected
- No volumes are overlapping
- ROplayerspawn are not placed on top of each other
- Triple checked I have 32 ROplayerspawn in each volume
- Deleted all old spawns in kismet
Here is my spawn setup:
Blue= no arty volume
orange= spawn protection
black= player spawn volume
Actions I've taken:
- Re-added all my destructibles to rodestructreplicationinfo
- Deleted all previous roplayerspawn and added new (not RSplayerspawn)
- All spawnprotection is connected
- No volumes are overlapping
- ROplayerspawn are not placed on top of each other
- Triple checked I have 32 ROplayerspawn in each volume
- Deleted all old spawns in kismet
Here is my spawn setup:
Spoiler!
Blue= no arty volume
orange= spawn protection
black= player spawn volume
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