i have this verry annoying problem, i spent my time transferring all the myLevel textures and meshes to the official DH packages to save some MB's on the final build.
and it seems the game just doesn't wan't to use some of the textures, unless if i open the textures packs first before opeing a map in the editor, then some of the textures will not appear, and the editor doesn't draw them.
loading those maps ingame simply crashes the game, here is what the log says:
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player [DH]SchutzeSepp id=84159f68256957d3d67b35cb78cb770f
Log: MatchViewportsToActors: DarkestHour.DHMainMenu
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] (?disconnect?Name=[DH]SchutzeSepp?Class=Engine.Pawn?Character=US_506101ABSarg1?team=1) (MatchingViewport)
ScriptLog: MainMenu: starting music DH_Menu_Music
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHGamePageSP] () ()
ScriptLog: Current game type = DarkestHour.DarkestHourGame
ModAuthor: # # # # Select Map ShowPanel() True
ScriptLog: Current game type = DarkestHour.DarkestHourGame
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Material None.': Can't resolve package name
ModAuthor: # # # # Select Map ShowPanel() True
ScriptLog: Prepare to play GameURL= DH-foy-20december?BonusVehicles=false?Game=DarkestHour.DarkestHourGame?bAutoNumBots=False?NumBots=0?bAutoNumBots=False?NumBots=0
ModAuthor: DHGUIController CloseAll bCancel:False Forced:True (Currently 2 menus open)
ModAuthor: Menu[0]HMainMenu
ModAuthor: Menu[1]HGamePageSP
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHGamePageSP]
ModAuthor: DHGUIController CloseAll bCancel:False Forced:True (Currently 0 menus open)
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=[DH]SchutzeSepp
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=US_506101ABSarg1
Log: URL: Adding default option team=1
Log: Browse: DH-foy-20december?BonusVehicles=false?Game=DarkestHour.DarkestHourGame?bAutoNumBots=False?NumBots=0?Name=[DH]SchutzeSepp?Class=Engine.Pawn?Character=US_506101ABSarg1?team=1
Warning: Failed to load 'myLevel': Can't find file for package 'myLevel'
Warning: Failed to load 'DH_Buildings': Can't find file for package 'myLevel'
Warning: Failed to load 'DH-foy-20december': Can't find file for package 'myLevel'
Warning: Failed to load 'Level None.MyLevel': Can't find file for package 'myLevel'
ScriptLog: PlayerController.ProgressCommand Cmd 'menuarkestHour.DHMainMenu' Msg1 'Failed launching URL' Msg2 'Can't find file for package 'myLevel''
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] (Failed launching URL) (Can't find file for package 'myLevel')
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHMainMenu]
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] () ()
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHMainMenu]
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] () ()
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHQuitPage] () ()
Log: Unknown style requested none
Log: appRequestExit(0)
Localization: No localization: RedOrchestra.General.Exit (int)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Log: POSTFX - TripPostFX::CleanUp
Exit: Windows client shut down
Log: Unbound to D3D9Drv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ROEngine.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 42318->0; refs: 265455
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 128 MByte 940 KByte 38 Bytes from HD took 0.375000 seconds (0.323000 reading, 0.052000 seeking).
Log: FileManager: 0.806997 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.227M / 4.434M
Uninitialized: Peak Memory 132.475M / 135.125M
Uninitialized: Allocs 871 Current / 1281449 Total
Uninitialized: Log file closed, 09/18/08 19:30:24
the weird thing is that the textures are defeneately inside the packages, but for some reason the game won't see them. only when i first open the textures packeges before loading a map, then it works and the textures show up.
the weird thing is that the log talks about the myLevel, while im almost 100% certain that none of the meshes use textures from the myLevel
and it seems the game just doesn't wan't to use some of the textures, unless if i open the textures packs first before opeing a map in the editor, then some of the textures will not appear, and the editor doesn't draw them.
loading those maps ingame simply crashes the game, here is what the log says:
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player [DH]SchutzeSepp id=84159f68256957d3d67b35cb78cb770f
Log: MatchViewportsToActors: DarkestHour.DHMainMenu
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] (?disconnect?Name=[DH]SchutzeSepp?Class=Engine.Pawn?Character=US_506101ABSarg1?team=1) (MatchingViewport)
ScriptLog: MainMenu: starting music DH_Menu_Music
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHGamePageSP] () ()
ScriptLog: Current game type = DarkestHour.DarkestHourGame
ModAuthor: # # # # Select Map ShowPanel() True
ScriptLog: Current game type = DarkestHour.DarkestHourGame
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Material None.': Can't resolve package name
ModAuthor: # # # # Select Map ShowPanel() True
ScriptLog: Prepare to play GameURL= DH-foy-20december?BonusVehicles=false?Game=DarkestHour.DarkestHourGame?bAutoNumBots=False?NumBots=0?bAutoNumBots=False?NumBots=0
ModAuthor: DHGUIController CloseAll bCancel:False Forced:True (Currently 2 menus open)
ModAuthor: Menu[0]HMainMenu
ModAuthor: Menu[1]HGamePageSP
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHGamePageSP]
ModAuthor: DHGUIController CloseAll bCancel:False Forced:True (Currently 0 menus open)
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=[DH]SchutzeSepp
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=US_506101ABSarg1
Log: URL: Adding default option team=1
Log: Browse: DH-foy-20december?BonusVehicles=false?Game=DarkestHour.DarkestHourGame?bAutoNumBots=False?NumBots=0?Name=[DH]SchutzeSepp?Class=Engine.Pawn?Character=US_506101ABSarg1?team=1
Warning: Failed to load 'myLevel': Can't find file for package 'myLevel'
Warning: Failed to load 'DH_Buildings': Can't find file for package 'myLevel'
Warning: Failed to load 'DH-foy-20december': Can't find file for package 'myLevel'
Warning: Failed to load 'Level None.MyLevel': Can't find file for package 'myLevel'
ScriptLog: PlayerController.ProgressCommand Cmd 'menuarkestHour.DHMainMenu' Msg1 'Failed launching URL' Msg2 'Can't find file for package 'myLevel''
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] (Failed launching URL) (Can't find file for package 'myLevel')
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHMainMenu]
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] () ()
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController CloseMenu [DHMainMenu]
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHMainMenu] () ()
ScriptLog: MainMenu: starting music DH_Menu_Music
ModAuthor: DarkestHour.DHGUIController OpenMenu [DarkestHour.DHQuitPage] () ()
Log: Unknown style requested none
Log: appRequestExit(0)
Localization: No localization: RedOrchestra.General.Exit (int)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Log: POSTFX - TripPostFX::CleanUp
Exit: Windows client shut down
Log: Unbound to D3D9Drv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ROEngine.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 42318->0; refs: 265455
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 128 MByte 940 KByte 38 Bytes from HD took 0.375000 seconds (0.323000 reading, 0.052000 seeking).
Log: FileManager: 0.806997 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.227M / 4.434M
Uninitialized: Peak Memory 132.475M / 135.125M
Uninitialized: Allocs 871 Current / 1281449 Total
Uninitialized: Log file closed, 09/18/08 19:30:24
the weird thing is that the textures are defeneately inside the packages, but for some reason the game won't see them. only when i first open the textures packeges before loading a map, then it works and the textures show up.
the weird thing is that the log talks about the myLevel, while im almost 100% certain that none of the meshes use textures from the myLevel
Last edited: