Cracking sounds

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Smiley_ie

FNG / Fresh Meat
Sep 26, 2011
6
0
0
I also am getting this problem, Specs
I7 950 @ 4.1
7 gig 1600mhz
GTX 570 - Physx 9800GT
Win 7x64
Creative Auidgy 2 ZS
 

DarkHunt3r

FNG / Fresh Meat
Jun 24, 2011
124
93
0
It makes no difference what soundcard you have installed, or even if you are using inbuilt sound.

The Xaudio commands they use do NOT utilize your sound card, the sound processing is done by your CPU, so all the positional calculations, each sound font has to be processed by your CPU, this is one of the main reasons there is poor frame rates, and why you get mega drops on your FPS when arty is used nearby, same when there are multiple sounds from weapon fire, you will notice freezing and lagging

It was a poor decision to go this way, it puts far more strain on the engine than is necessary, utilizing the Xaudio is trying to get you PC to mimic the Xbox sound system which was never good in the first place.

The only thing I have found that helps a little, and the keyword is LITTLE, is to make sure you don't put your sounds to more than 32 channels and set quality to low. Yes it sucks, no it is not the reason you bought a decent sound card, just like me you wanted audio fidelity but unless TWI sort it out will always be the same.
 
  • Like
Reactions: garferi

Germane

FNG / Fresh Meat
Sep 5, 2011
15
18
0
Yes, same problem here... Audigy 2 ZS. Why RO2 dont use OpenAL? This could be better for the CPU problems in the game too...
 

Fritzivan

FNG / Fresh Meat
Dec 10, 2011
5
0
0
It makes no difference what soundcard you have installed, or even if you are using inbuilt sound.

The Xaudio commands they use do NOT utilize your sound card, the sound processing is done by your CPU, so all the positional calculations, each sound font has to be processed by your CPU, this is one of the main reasons there is poor frame rates, and why you get mega drops on your FPS when arty is used nearby, same when there are multiple sounds from weapon fire, you will notice freezing and lagging

It was a poor decision to go this way, it puts far more strain on the engine than is necessary, utilizing the Xaudio is trying to get you PC to mimic the Xbox sound system which was never good in the first place.

The only thing I have found that helps a little, and the keyword is LITTLE, is to make sure you don't put your sounds to more than 32 channels and set quality to low. Yes it sucks, no it is not the reason you bought a decent sound card, just like me you wanted audio fidelity but unless TWI sort it out will always be the same.

And sadly thats the reason why i
 

6S.Maraz

FNG / Fresh Meat
Aug 31, 2011
118
51
0
Umm no its not only the MKB sound. Artillary, MG fire, Tank Engines - they all do it.

I have this same problem since last update.

Intel E8500 dual core 3.18Ghz
RAM 4GB DDR II
Nvidia GTX 560
Windows 7 64bit

Maraz