Can anyone out there do an experiment for me? It is a little bit dangerous so if you blow your head off, bad luck on that. Maybe use blanks just in case but anyway, I think it will be important to demonstrate why the recoil in RO2 is wrong.
But seriously, is anyone able to fire a MP40, 44, PPSH without pulling down on the gun.
I'm thinking that you hold the grip loosely, and the front of the gun with an open hand just so you get can an idea on what sort of recoil you would get without putting any down force on the gun.
When people are complaining that their is too much recoil, you have to understand the concept that the mouse represents downforce and that there shouldn't be any presumed down force being applied because that is simply not realistic.
Think about it, why should there be any presumed down force in a gun gameplay handling? It's a bit like auto aim on a console, why have it?
Some are better at managing recoil, some are worse, this is where skill comes in. Look at youtube videos, some people struggle with the recoil and others control it well, hence why does RO have auto recoil control
But seriously, is anyone able to fire a MP40, 44, PPSH without pulling down on the gun.
I'm thinking that you hold the grip loosely, and the front of the gun with an open hand just so you get can an idea on what sort of recoil you would get without putting any down force on the gun.
When people are complaining that their is too much recoil, you have to understand the concept that the mouse represents downforce and that there shouldn't be any presumed down force being applied because that is simply not realistic.
Think about it, why should there be any presumed down force in a gun gameplay handling? It's a bit like auto aim on a console, why have it?
Some are better at managing recoil, some are worse, this is where skill comes in. Look at youtube videos, some people struggle with the recoil and others control it well, hence why does RO have auto recoil control