Most of the maps seem to be balanced by spawning the defending team very far away from their capture points. You literally spawn about four grid marks away from your cap point and spend well over 20+ seconds running to your point and by the time you get there you're out of stamina. The other team usually has a very short walk with usually better protection and it's easier for them to over-run points.
Seriously, why can't we move up the spawns much closer? There should be more fire fights instead of running around and dying before you get to your defensive point.
Because defending is already that much easier. If both attacker and defender spawned exactly the same distance to the territory, attackers would get stomped so hard.