KF Community Weapon Pack, Is it worth it?

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RuMan

Junior Member
Nov 19, 2012
440
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0
Bulgaria
steamcommunity.com
No they're not. I have 100% of the DLCs for KF and and never buy anything from the weapons packs. You use them the first time you buy them and then you just buy your usual weapons ... the Golden skins are way better IMO ... at least you have some serious swag like golden hand cannon or golden AA ... this I dig. The community weapons are just ... not that good as the usual loadouts ...
 

Nova!

Member
Feb 23, 2013
435
7
18
The community weapons are just ... not that good as the usual loadouts ...

Yeah, that's why everybody considers the Buzzsaw Bow OP, right? And as soon as the SP Rifle came out, that's why people said it replaces the LAR in the perfect Sharpie loadout, correct?
 

Tefaan

Member
Oct 24, 2012
623
5
18
No they're not. I have 100% of the DLCs for KF and and never buy anything from the weapons packs. You use them the first time you buy them and then you just buy your usual weapons ... the Golden skins are way better IMO ... at least you have some serious swag like golden hand cannon or golden AA ... this I dig. The community weapons are just ... not that good as the usual loadouts ...

Are you sure, you tried the weapons seriously? Maybe you should've played more than only once with the weapons.
 

Tefaan

Member
Oct 24, 2012
623
5
18
Maybe if you play on beginner, normal or hard you can play with them, but on Suicidal and HoE there is absolutely nothing that can beat the usual combo for any perk.

I play on Suicidal and the flair revolvers are very useful. Also the Buzzsaw bow is very useful. You can always pick up the saw blades again. The Musket works very well on Suicidal and the Zed Thrower is also useful. I even like to play with the Scythe without a problem. The Zed Thrower may be weaker per shot than the Combat Shotgun but you don't have to wait so long to reload.
You may be playing a bit different with those weapons but still it's not worse than the normal loadout.
 
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nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,017
1,281
0
The game is so cheap and so much fun, I buy all of the DLCs to support TWI. That being said, $8 is way too much for a weapons pack. I waited for the sales on the weapon packs.
 

Mutsumi

FNG / Fresh Meat
Jul 17, 2013
108
0
0
The game is so cheap and so much fun, I buy all of the DLCs to support TWI. That being said, $8 is way too much for a weapons pack. I waited for the sales on the weapon packs.

I got most of my DLCs from the Humble Bundle.

I probably wouldn't pay more than $2 for a weapon pack DLC.
 

Nnnarekkk

Member
Nov 17, 2012
329
0
16
I really like the Flare Revolvers and O.P Musket. Almost never use the Scythe, Buzzsaw Bow, Zed Thrower, Dr. T's LDS or Tommy Gun. Orca Bomb Propeller is good if you want less smoke, but it's easier to aim with M79 so I don't use it either. Plus bankshots aren't helpful since you can't see what you are shooting.

If you are gonna buy them wait for a sale, like others suggested.
 

Shadoo

FNG / Fresh Meat
Dec 12, 2012
117
0
0
I bought them all at full price.

Both golden weapon packs and both community weapon packs.

I like 'em, but as usual, wait for a sale.
 

SHM

FNG / Fresh Meat
Jan 22, 2013
482
0
0
Italy
imho the first community pack added a great variety for each perks involved.
buzzsaw bow made the zerk, with the right extent, a ranged perk
the scythe is fun to use, especially with the grim reaper skin :D
the tommy gun is fun to use, but only for the first waves. It offers some choice to commando.
Flare revolver are just great not only for fb but even for every other perk. good power, good rate of fire, just pretty slow recharge.

the steampunk weapon pack is pretty lame.
Orca? Meh, the physics in KF doesn't allow to make some good over-the-corner kills. Maybe i'm just not used to it.
Musket? people keeps saying it's better than lar. to me, lar remain the best. the scope is pretty hard to master, and so the weapon itself it's hard to master. Lar is more immediate.
tommygun sp? we didn't really need that.
zed thrower? At first look, it can seems a ranged counterpart of dwarfish axe, but instead it's not very useful. the push back feature is not as fast as axe and its power is laughable. It seems like a sp counterpart of nailgun if we see its power.

2cents
 

Zombie Overlord

FNG / Fresh Meat
Jul 15, 2012
750
0
0
San Diego, California, USA
Just wait for sales, then they are truly worth it. My thought on the DLC weapons is that they add some variety to the selection, one loadout that is now possible with the DLC is the I like to coin as the "Thompson Hero" loadout. 2 drum mag tommy guns, so many bullets, so much DPS.
 

Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
Why so much hate on the SP Tommygun? At max level, it holds 50 Rounds, does same damage as the old thompson, more accurate with less spread, less kickback, The only bad side effect is the 'smoke' (which you'd have to be blind as hell to not be able to see jack crap through the smoke, because I was able to make headshots left and right and clearly saw what the hell I was shooting at). Overall it's a great welcome to the Commando family (Arblarg should know, he always sees me with the damn thing going pew pew pew on dem zeds).
 

Guts Dozer

FNG / Fresh Meat
Dec 10, 2011
9
2
0
The hate for the LDS is mystifying to me. I get it as soon as possible, it works great. When I can afford a SCAR I use that on single shot to clear trash and set my LDS on full auto to prevent "uh-oh" situations and for use in close encounters.

Plus the sound of the LDS on full auto is the best of all the guns.

The new musket murders Fleshpounds. Try it on testmap until you get the hang of it. I'm not near 100% with it, but the scope should hit in the space where the arrow is.
 
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mrsirr

FNG / Fresh Meat
Apr 12, 2013
4,077
0
0
Over here, no not there, here.
I absolutely love the DLC weapons. Personally I feel bad that poor old M1A1 Thompson doesn't get much love with the other two being around. Maybe it should cost less so there's more incentive to get it? I dunno. Moving on.
I loooove the ZED thrower but I can't see it being useful on higher difficulties. Maybe it is but I've been too scared to try. The musket is fantastic, one just has to get a feel for the scope. And the Orca has fantastic potential. It's great to shoot the patriarch in the gut with it and run away to have the bomb fall to the ground and splode on the patriarch while he's dry heaving.
 

SHM

FNG / Fresh Meat
Jan 22, 2013
482
0
0
Italy
the problem with the steampunk tommy gun is that...it's not needed. We already had the normal thompson, then we received the classic thompson, and then they added steampunk version. It's useless. Sure it's a nice weapon but we didn't really needed that. They could have added steampunk weapons for firebug or medic but noooooo let's add another version of thompson. Shame on you TWI, you wasted a chance to make a new weapon.
 

Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
the problem with the steampunk tommy gun is that...it's not needed. We already had the normal thompson, then we received the classic thompson, and then they added steampunk version. It's useless. Sure it's a nice weapon but we didn't really needed that. They could have added steampunk weapons for firebug or medic but noooooo let's add another version of thompson. Shame on you TWI, you wasted a chance to make a new weapon.


No one gives a damn about that, honestly, because let's face it, Commando is already has its bases covered, now we're just getting things for taste. It's not useless on higher levels as well, and in fact, kills the old Thompson by a long shot. If anything, I'd say remove the old Thompson and keep the new, plus what you said makes no sense whatsoever, your argument can be pissed right on the Single Piston Musket, which wasn't needed, but hey it was added, right? But hey, no one is complaining. Orca Bomber? Pffft got my M79, no need. Note what you said.

Steampunk Firebug weapon. Just how in the f*cking hell is that supposed to work? crap out hot water and boil them somehow to death? This is another problem with Firebug: It lacks any real cool customization of fire-based weapons, you already got the Fire nades, the flamethrower, the incendiary bullet spitter and a shotgun using dragon breath. What's next? A Launcher that shoots napalm? The only thing I can think of is a weapon that spews liquids all over the map and with a flick of light, can set it all ablaze, doing a great amount of damage when enemies linger in it. As for Medic, eh, give them a medic shotgun or something, or more SMGs I guess.

Overall no one cares about "COR STATZ" its all about taste and skins now, which frankly, I welcome the new weapons with open arms. Now I can either say "NYAH SEE?!" or "See, my good man?" while making sense.
 

|WC|Capt.525

Member
Oct 14, 2012
938
0
16
Hiding from Drop Bears; Aus
It's not useless on higher levels as well, and in fact, kills the old Thompson by a long shot. If anything, I'd say remove the old Thompson and keep the new.
Woah. Back up there mate. The original Tommygun is the only one that I actually use out of all of them. It has the best iron sights out of all the commando guns, and the smaller mag means that I can control my ammo usage easier. Sure, some of you may want to have 50 rounds a mag, but I like my 37 round mags when I only have a max of 375 bullets.

Just because you don't like it or don't use it, doesn't mean that somebody else doesn't.
 

Zerginfestor

FNG / Fresh Meat
Oct 12, 2012
496
1
0
Nevada, Las Vegas
Woah. Back up there mate. The original Tommygun is the only one that I actually use out of all of them. It has the best iron sights out of all the commando guns, and the smaller mag means that I can control my ammo usage easier. Sure, some of you may want to have 50 rounds a mag, but I like my 37 round mags when I only have a max of 375 bullets.

Just because you don't like it or don't use it, doesn't mean that somebody else doesn't.


That's my POINT, the other guy stated it's useless, but it's not, it's called a preference. TASTE. I prefer Dr. Lead's Delivery System because of the fact it can hold more ammo, is accurate as well, has laughable kickback, good reload speed, AND has a semi-auto/full auto trigger, meaning you can conserve the bullets, or make it a Mop-up weapon in a flick of a switch, and still have ammo in the drum. That...and it looks f*cking sweet as hell, and classier than ever. But that's my opinion.

People like that piss me the hell off because of such a poorly constructed reason why people hate on the Tommys. "Cuz it's not needed", Well yeah, NONE of them were needed, they're all slap-stick copies of the AK47. Commando didn't need any more weapons, yet we still get, and I'm glad about that. Why? Because like I said, it's all in a matter of taste.
 
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mrsirr

FNG / Fresh Meat
Apr 12, 2013
4,077
0
0
Over here, no not there, here.
Well I wouldn't use the musket and orca as examples. At least they function differently. The LDS is only different in aesthetics and stats.
But hey
I use and love all of them.
Except the 1928
Cuz I don't have RS :(

I think my main problem with the new weapons is that they all have such long names we have to resort to calling them by nicknames. And everyone calls them something different.
 
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