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We have just updated the CTB with the following changes and fixes:
Important Message! Instanced Rendering Recommendation
On medium and lower graphics settings, various art assets may display incorrectly - if you are planning on using the experimental "Instanced Rendering" mode, it is highly recommended that you do so on High graphics settings or above.
We are also working to adjust the affected environment assets, however, for now you may wish to disable Instanced Rendering if they negatively impact your experience with Rising Storm 2: Vietnam.
Thank you for your assistance with testing this new technology!
Bugfixes
Gameplay
Fixed an issue where the M1917 would only fire five rounds online, rather than the intended six
Fixed an issue where the M1917's ammo counter displayed incorrect values
Fixed an issue where reloading the last bullets in the M1917 would load bullets three at a time, rather than all six at once
Fixed an issue which caused players entering passworded servers to be unable to connect and be stuck on an "infinite loading screen"
Fixed an issue where ambush respawn sometimes failed when triggered "in the field", away from a static radio
Maps
Hue City
Fixed an issue where players could run out-of-bounds on Hue City and fall out of the map
Added missing collision to the bridge house archway
Cu Chi
Fixed a location that players could not fit through even though it appeared that they should be able to pass through, in the western portion of Objective A
Jungle Camp
Fixed the "lighting needs to be rebuilt" error on Jungle Camp
Firebase
Fixed an issue where Punji Traps would appear black after planting on Firebase
Fixed a sandbag which appeared overly dark on Firebase
Training Maps
Fixed an issue on the Helicopter Training map where when playing with Instanced Rendering turned on trees would appear to flicker
Fixed an issue where targets would flicker in the Shooting Range map with instanced rendering enabled
Art
Fixed an issue where going into iron-sights could cause animations to snap in-and-out
Fixed an issue where the M1917's effects and fire animations would not always play or show particle effects
Fixed an issue where using Instanced rendering would introduce extreme flickering after changing resolution
Fixed an issue where Makarov Magazines would always display as "full" when being loaded into the gun, even when they were not actually full
Audio
Fixed an issue where player ethnicity did not match various spoken VO lines
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