Commando's Targets

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Jamini

FNG / Fresh Meat
Feb 10, 2011
63
16
0
KILL WITH GREAT PREJUDICE

1. Crawler
2. Siren
3. Gorefast

ELIMINATE AT YOUR LEISURE

4. Stalker
5. Husks (If you don't have a SS on your team)
6. Clots
6.5. Bloats (If you have a FB on your team)

NOT YOUR JOB

7. Husks (If you have a SS teammate)
8. Bloats (If you do not have a FB teammate)

WHY ARE YOU SHOOTING THIS?

9. Scrakes
10. Fleshpounds


Crawlers and Gorefasts cause problems for a lot of other perks, and take only a handful of bullets to down. Sirens are just dangerous and should be killed immediatly.

Stalkers and clots will be the meat of your kills, but most of your AOE teammates will kill them fairly fast anyway. Husks you should leave alone unless you don't have a Sharpshooter on your team, since they tend to hang in the back. Bloats are the oddball, if you have a FB teammate then they should be doing the bulk of the holding and you should focus on killing the stuff resistant to fire (bloats and gorefasts), especially since decapping a deeply burned bloat will pop it. if you don't, let your support specialist or sharpshooter teammte get the kill. Decap and move on to other trash.

Scrakes and Fleshpounds you should never shoot unless they are about to kill a teammate and have very low health. Instead try and clear the trash around them. If you can jump past them and clear the trash BEHIND as well your teammates will appreciate it.
 
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Salad Snake

FNG / Fresh Meat
Aug 2, 2010
875
148
0
32
Honolulu, Hawaii
1 Husk
2 Siren
3 Closest
4 Scrake
5 FP

This, though I personally find Sirens more annoying and thus more in need of a lead facial. A caveat to number 3 is that Gorefasts take priority over Clots, Sirens, and Crawlers due to their damage potential and the fact that Commando is pretty good at un-surrounding himself when Clot-swarmed.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Commando's list of targets to a noob:

1: The first thing i see
2: The first thing i see
3: The first thing - OOH IT GLOWS YELLOW!
4: The thing you said not to shoot
5: The first thing you see
6: The thing you decapped
7: The thing on fire
8: The things you need to level up
9: The thing you asked me not to shoot.
10: Anything and everything.

Spoiler!


^Just in case you need some explaining.
 

Merin Redplate

Grizzled Veteran
Apr 18, 2010
1,768
437
83
28
Horzine Mailroom
When I'm playing as Commando, I don't have a set list in my head of what to shoot when. First, I take into account what other perks are on my team. And generally take out what they may have difficulty with. So, if the heavier perks are busy with either a Scrake, or a Fleshpound, then I'll take out the smaller stuff around them. But, for the most part, I just ignore Scrakes and Fleshpound entirely.
 
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Lincoln

FNG / Fresh Meat
May 24, 2010
22
3
0
Portugal
For leveling comandos (lvl4 and lower)
  1. Stalkers
  2. Stalkers
  3. Stalkers
  4. Crawlers
  5. Gorefasts
  6. Sirens (if no SS is available)
  7. Husks (again if no SS is available)
  8. Clots
  9. Bloats (If no FB is available)
  10. Scrakes
  11. Fleshpounds

Although this list is an attempted joke from my experience playing in public servers this is the list you have to follow to be able to level up as a commando.

The commando's job is to clear trash mobs (stalker,crawler,clot,gorefast), if no appropriate perk is available or emergency demands deals with mid-level specimens (siren,husk,bloat) and if all hell broke loose deals with the big boys.
 

Fail-o-wisp

FNG / Fresh Meat
Feb 1, 2011
78
19
0
West London. No, seriously.
KILL WITH GREAT PREJUDICE

1. Crawler
2. Siren
3. Gorefast

ELIMINATE AT YOUR LEISURE

4. Stalker
5. Husks (If you don't have a SS on your team)
6. Clots
6.5. Bloats (If you have a FB on your team)

NOT YOUR JOB

7. Husks (If you have a SS teammate)
8. Bloats (If you do not have a FB teammate)

WHY ARE YOU SHOOTING THIS?

9. Scrakes
10. Fleshpounds


Crawlers and Gorefasts cause problems for a lot of other perks, and take only a handful of bullets to down. Sirens are just dangerous and should be killed immediatly.

Stalkers and clots will be the meat of your kills, but most of your AOE teammates will kill them fairly fast anyway. Husks you should leave alone unless you don't have a Sharpshooter on your team, since they tend to hang in the back. Bloats are the oddball, if you have a FB teammate then they should be doing the bulk of the holding and you should focus on killing the stuff resistant to fire (bloats and gorefasts), especially since decapping a deeply burned bloat will pop it. if you don't, let your support specialist or sharpshooter teammte get the kill. Decap and move on to other trash.

Scrakes and Fleshpounds you should never shoot unless they are about to kill a teammate and have very low health. Instead try and clear the trash around them. If you can jump past them and clear the trash BEHIND as well your teammates will appreciate it.

Bloats and Gorefasts are resistant to fire? I didn't know that, thanks for the tip though. :)

Anyway, my list:
1. Crawlers - Get those sorry little buggers before they get you.
2. Stalkers - Because levelling up as Commando is a pain.
3. Gorefast - He's got a knife for an arm. He's getting mighty close. He's pretty weak. You've got an assault rifle. Need I say more?
4. Siren - For God's sake, don't let her scream!
5. Clot - Because saving your teammates the time to take these clot-suckers is never a bad thing.
6. Bloat - Nobody enjoys getting vomited on, especially when said vomit is acidic and blinds you.
7. Husks - Takes way too much ammo to deal with, is no more dangerous than a caterpillar and you should let the Sharpshooters handle them.
8. Scrakes - You're certified if you think you can take on a chainsaw-carrying madman with that little Bullpup of yours.
9. Fleshpound - You really wanna do this?
 
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sierra88

FNG / Fresh Meat
Nov 15, 2010
22
0
0
Ottawa, Canada
When I'm playing as Commando, I don't have a set list in my head of what to shoot when. First, I take into account what other perks are on my team. And generally take out what they may have difficulty with. So, if the heavier perks are busy with either a Scrake, or a Fleshpound, then I'll take out the smaller stuff around them. But, for the most part, I just ignore Scrakes and Fleshpound entirely.

Well said Novfanaion. When I started reading this thread, all I could think of was: it depends on the makeup of your team. Everyone agrees the commando takes out the trash and definitely should leave the scrake and FP alone, unless they are intimately threatening a teammate.

If I am playing with a lot of support (or firebugs), they can take out the trash at close range, so I'll aim for med range threats:
1. siren
2. husks

If I am playing with berserkers:
1. crawlers
2. bloats/husks

If I am playing with sharpshooters (and demo):
1. anything close
2. crawlers
3. gorefests
4. stalkers
5. clots
6. sirens
7. bloats
8. husks
 

Lincoln

FNG / Fresh Meat
May 24, 2010
22
3
0
Portugal
Until now the best list(Not counting my previous) for me was the one presented by Fail-o-wisp.

My personal list comes in four categories:
  1. Shoot on sight category
    • Crawlers
    • Stalkers
    • Gorefasts
  2. Why the hell not category
    • Clots
    • Bloats
  3. I just have to shoot these because the sharpshooter is too busy killing stalkers and crawlers category*
    • Sirens
    • Husks
  4. The specimens that wave their arms in the air so that I kill the little buggers around them category**
    • Scrakes
    • Fleshpounds


* no offense to anyone in particular but I usually play in public servers and find some people, not just sharpshooters, who have this behaviour.
** Just shoot these nice specimens in case they become trolls and try to hurt you.
 
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CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
You're in portugal, the pubs must suck there. :( Sorry about that.

If you were in Australia then you'd likely be in with KFL ( [}{] ) or Under (they say over) Nine Thousand ( [>9K] ) players, and we know how to handle the stuff you don't like molesting you.

As for a serious list of stuff to shoot:

Stalkers, clots, crawlers and gorefasts are at the top of the list.

Bloats' heads, sirens' heads, husks' heads come next, though a sharpie or Mexbowman should handle these, or the support/demo before commando.

Last is the Scrake and Fleshpound (FP).

Everyone with a gram of common sense would think that a rifle that can't kill in one headshot a husk, gorefast or siren cannot possibly kill that glowing thing or the bloke with a chainsaw hand, but you'd be wrong.

Now i'd only ever shoot these if they were raging at me; scrakes you must shoot if they're raging at you and nobody is taking in down in the next moment or two, because they'll tear you a new one pretty quickly.

Fleshpounds are a different story. You could, on maps like Bedlam or Filth's Cross, kite them and shoot them in such a way as to not set off the rage timer, due to breaking Line of Sight (LoS) resetting the timer. However i'd advise against trying this unless you have nothing to lose from attempting the tactic.

Generally with a couple of other players you can focus on burst-firing your L22A2 carbine or Romanian Draco pistol AK variant at mobs (unless semi-auto is your fetish) and leave your SCAR-H Mk17 Mod0 on semi for panic mode.

Personally i always change/check fire modes to see what they're on, because you can never be too careful.


Oh by the way, your main target of your targets is the head :p
 

Krausier

FNG / Fresh Meat
Jan 20, 2011
159
14
0
Commando's list of targets to a noob:

1: The first thing i see
2: The first thing i see
3: The first thing - OOH IT GLOWS YELLOW!
4: The thing you said not to shoot
5: The first thing you see
6: The thing you decapped
7: The thing on fire
8: The things you need to level up
9: The thing you asked me not to shoot.
10: Anything and everything.



^Just in case you need some explaining.

haha, This the lvl 2 commando i always see on Suicidal/Hoe
 

Bill Nye The Science Spy

FNG / Fresh Meat
Jan 23, 2011
139
35
0
America
Bloats and Gorefasts are resistant to fire? I didn't know that, thanks for the tip though. :)

Anyway, my list:
1. Crawlers - Get those sorry little buggers before they get you.
2. Stalkers - Because levelling up as Commando is a pain.
3. Gorefast - He's got a knife for an arm. He's getting mighty close. He's pretty weak. You've got an assault rifle. Need I say more?
4. Siren - For God's sake, don't let her scream!
5. Clot - Because saving your teammates the time to take these clot-suckers is never a bad thing.
6. Bloat - Nobody enjoys getting vomited on, especially when said vomit is acidic and blinds you.
7. Husks - Takes way too much ammo to deal with, is no more dangerous than a caterpillar and you should let the Sharpshooters handle them.
8. Scrakes - You're certified if you think you can take on a chainsaw-carrying madman with that little Bullpup of yours.
9. Fleshpound - You really wanna do this?

Bloats take 1.5 more damage from fire they are not resistant to flames they are Vulnerable to it.
And Gorefasts take normal damage from it no weakness or resistance
 

outofrealman

FNG / Fresh Meat
Oct 29, 2009
1,848
336
0
I see no reson not to shoot something that only decap in one bullet... (gore, bloat)

Crawlers and clots and stalkers is basically commando's job.

Husk only die in ~8 bullets to the head. If he make it close enough, meaning the team is busy with other zeds or just unable to shoot it. So no resone not to shoot.

Siren, if she get close, it is possible suddenly 3+ people die. So no reason not to shoot, again.

Scrakes, yes, scrake is the only ONE zed I nearly never shoot. Unless he is stunned, and nothing is around him (which basically never happen on HoE). Then I put one clip of ak to his head.

Fleshpounds, as my loadout switched to M32 + ak as commando, so I can help if I need to.
 

Nanostrike

FNG / Fresh Meat
May 19, 2009
2,025
250
0
Commando's list of targets to a noob:

1: The first thing i see
2: The first thing i see
3: The first thing - OOH IT GLOWS YELLOW!
4: The thing you said not to shoot
5: The first thing you see
6: The thing you decapped
7: The thing on fire
8: The things you need to level up
9: The thing you asked me not to shoot.
10: Anything and everything.

Spoiler!


^Just in case you need some explaining.


Unless it's on a Friendly Fire server, where the order usually goes

1) Medic
2) Any other medics
3) Player with the top score
4) Random Crawler
5) Unfortunate player who walks in front of the wild, full-auto burst aimed at Random Crawler
6) A clot and the unfortunate player behind it
7) Player with the best accuracy
8) Anyone else and self via bad 'Nade throw.

As you can see, my experiences with Friendly Fire servers and newbies have not been very successful.
 
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darkray6000

FNG / Fresh Meat
Dec 3, 2010
18
0
0
Scotland
Commando's Targets

Well for me taking down Scrakes is quite easy but you need a SCAR for this, I only get like 90 HP left but the way I do it is when theres a friend (Who plays as medic) get at a fair distance, my friend gets my back, I shoot the scrake to slightly half HP, reload, aim for head and go auto. Its quite simple but if your not used to this just go get a sharpie with a crossbow to deal with him.
 
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ChairmanMurder[Forge]

FNG / Fresh Meat
Apr 24, 2011
480
107
0
34
Sunny, Sunny California
Say. With the new Brute whitelist update, where in the threat priority list would it go?
Been playing around on hard (We have a bunch of mutators, and everyone on my teams is starting off fresh at level 3 via the server-side perks mutator), and the brute is a very circumstantial target. If the Brute rushes past the Commando, and there's no mob following it, he has some good shots at the back of its head. If the Commando can't flank it, he should just let the Supports take it down. The whole "I can't be headshotted, *****es!" thing the Brute's got going on changes a lot of game mechanics.

As for priorities in general, I always hit the Stalkers and Crawlers, no matter the difficulty, no matter my team makeup/skill. If I have some good Supports/Berserkers hitting the "easy" targets (Gorefasts and Clots), I'll leave that to them. Sharp can have Bloats, Sirens, and Husks. I'm not going anywhere near Scrakes or Fleshpounds. I let them lumber past me, let the rest of the team take care of them, and mop up the mob the Scrake or Fleshpound was shielding.