I really like playing commando. One thing that bothers me is the weapon weight. Currently the weapon weight is:
Bullpup = 6
AK47 = 6
Scar = 5
I personally do not know how much each weapon weight in real life, but in game wise I think it should be something like this:
Bullpup = 4
AK47 = 5
Scar = 6
In this case it does not really screw up commando, since the total weight of AK and Scar does not change. I only said Bullpup to be 4 because I think its a weapon that does not get used much. Personally, it can be 5 and make that much difference. I don't think this changes will make any difference to commando unless they are using a Bullpup, which actually open up little more load out for commando. Also, with these weight, the commando can not hold every weapon.
My main reason for making this suggestion is not to debuff commando, but rather the Sharpy. Currently Sharpy can hold a Crossbow and a Scar. When Sharpy hold the Scar and the player know how to get a head shot, they do a decent job of killing trash, (Note: "decent") even on HoE. Scar is a great weapon that even without a recoil reduction, its pretty easy to get a head shot.
So, what does everyone else think about this?
Bullpup = 6
AK47 = 6
Scar = 5
I personally do not know how much each weapon weight in real life, but in game wise I think it should be something like this:
Bullpup = 4
AK47 = 5
Scar = 6
In this case it does not really screw up commando, since the total weight of AK and Scar does not change. I only said Bullpup to be 4 because I think its a weapon that does not get used much. Personally, it can be 5 and make that much difference. I don't think this changes will make any difference to commando unless they are using a Bullpup, which actually open up little more load out for commando. Also, with these weight, the commando can not hold every weapon.
My main reason for making this suggestion is not to debuff commando, but rather the Sharpy. Currently Sharpy can hold a Crossbow and a Scar. When Sharpy hold the Scar and the player know how to get a head shot, they do a decent job of killing trash, (Note: "decent") even on HoE. Scar is a great weapon that even without a recoil reduction, its pretty easy to get a head shot.
So, what does everyone else think about this?