That's it.
Don't know about maps,let's say bedlam HOE.
L-shaped corridor camping,1 SS,1 LAW demo and 1 commando(me) defending the north post (the east post is defended by 1 support and 1 medic).
There are 2 spots to spawn zeds in the north post,the long hallway and the hole on the right side of the wall. And in most of my time I have to go full auto on them. 25 rounds from the SCAR are gone in 2 secs,and then another mag.
The zeds heads pop in front of my eyes but more up ahead. Several mags 1-trigger fire. (The SCAR is not designed to go full speed countiously fire...I was wondering if the gun wrecks due to barrel overheat)
This acts very much like the BAR. Automatic rifle but act as LMG.
When it comes to the kill count No.1 goes to the support guarding the east post. No.2 goes me. I was wondering if I fired 5K rounds in a gameplay.
Don't know about maps,let's say bedlam HOE.
L-shaped corridor camping,1 SS,1 LAW demo and 1 commando(me) defending the north post (the east post is defended by 1 support and 1 medic).
There are 2 spots to spawn zeds in the north post,the long hallway and the hole on the right side of the wall. And in most of my time I have to go full auto on them. 25 rounds from the SCAR are gone in 2 secs,and then another mag.
The zeds heads pop in front of my eyes but more up ahead. Several mags 1-trigger fire. (The SCAR is not designed to go full speed countiously fire...I was wondering if the gun wrecks due to barrel overheat)
This acts very much like the BAR. Automatic rifle but act as LMG.
When it comes to the kill count No.1 goes to the support guarding the east post. No.2 goes me. I was wondering if I fired 5K rounds in a gameplay.
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