Hey all, I'm a fairly new player to KF and am pretty fond of the commando perk.
There is one thing about it though, and I've done some reading and know that I'm not alone in thinking this, the Stalker kill requirement is pretty damn hard compared to the bullpup damage requirement and is imo one of the most frustrating things to level up with normal play.
I'd like to propose that the Stalker kill requirement is drastically reduced and in its place comes a high amount of Crawler kill requirement with the bullpup. This way the commando will become less frustrating to level up and it will also give newer and/or thick players more reason to play the class as its intended purpose: A support class that keeps the smaller threats off the rest of the team.
Anyone with me?
There is one thing about it though, and I've done some reading and know that I'm not alone in thinking this, the Stalker kill requirement is pretty damn hard compared to the bullpup damage requirement and is imo one of the most frustrating things to level up with normal play.
I'd like to propose that the Stalker kill requirement is drastically reduced and in its place comes a high amount of Crawler kill requirement with the bullpup. This way the commando will become less frustrating to level up and it will also give newer and/or thick players more reason to play the class as its intended purpose: A support class that keeps the smaller threats off the rest of the team.
Anyone with me?