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Collision Detection on Weapons

panzerknacker

Grizzled Veteran
May 17, 2006
219
1
Hamburg
Rifles and other weapons should have some sort of collision detection when dealing with other player models. Nothing like charging right up against a guy to coldcock him with my ppsh, only to have him turn and shoot me. In extreme CQB a rifle should be at an extreme disadvantage mainly by not being able to swing to bear. Would probably help fix the borked melee system.
 
Moz said:
why not use the sprint animation? when you are too close to a wall, the gun comes up.

SIMPLE
Yeah, and a long gun should raise up earlier then a short gun like in Vietcong...

This really give you the correct in-door close combat feeling.
Mostly because you'll have more trouble walking in with a Mosin-Nagant than say a PPSh-41 or TT33... :D

SIGNED! :D
 
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