[Coding] Need help with monster spawn

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skiter

FNG / Fresh Meat
Dec 25, 2012
1
0
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Hello modders, i need some help from you guys. I use scrn 9.5x at my server. However, i use
the Gametype mod developed by Sumo, meaning the BSGametype, because with it i can configure the bonus time, boss time and more then one boss wave.

I would like to know if i can get some help from you guys by editing, or helping me edit, the BSGameType so it will choose the zeds in a random way, similar to what is in ScrnGameType.

For example, three clots: Clot Standard, Clot Grittier, clot Infernal.
At ScrnWaves.ini it must be done like this:

Zeds=(Alias="zombieclot",ZedClass="KFChar.ZombieClot_STANDARD")
Zeds=(Alias="zombieclot",ZedClass="ScrnZedPack.ZombieClot_GRITTIER")
Zeds=(Alias="zombieclot",ZedClass="SBZedPack.ZombieClot_INFERNAL")

So, the 3 zeds have the same alias, and the game will make the spawn in a randomized way. That's what i wan't to add in BSGameType

However with BSGameType the way to configure zeds is a bit different and does not accept
multiple zeds with the same alias, if there is more then one zed with the alias zombieclot, for example, it will spawn only the last zed present in the file KFBossSquad.ini.

My Game type is configured the following way:

[ZombieClot SumoSPMonster]
SpeedScale=1.100000
HealthScale=1.000000
HeadHealthScale=1.000000
DamageScale=1.000000
MonsterClass=Class'KFChar.ZombieClot_STANDARD'
MotionDetectorThreat=0.000000

Bellow you have the links to see class configuration, if anyone could help i would be
very tankful.

BSGametype: http://0bin.net/paste/bLpDHQ7NzrU3GsMN#pRRDiuufmBOelvitfaqOv2yNq6fBIUijILZXtHHLunZ
KFBosssquads: http://0bin.net/paste/oe+tTn8LhA7it5g8#hP4SBYhlFOZXRseFMgdDGOsGI+GVwyJ0fJ+OPwQ5+Er