Hello!
The trailer shows you that when a mortar or whatever explodes, there are dismembered bodies but uniforms are not dirty and helmets do not fall! WTF!
Watching some videos of the game it occurred to me that when there's some explosion or whatever clothes are damaged and soiled, such as when the body is dragged on the ground. It would also be good in some cases depending on the soldier to drop his helmet.
The dirty uniform character is allowed to go unnoticed with the environment, otherwise, to always have anit may be noticed that the character is always highlighted on the maps thus being a much easier target.
That would add a lot of realism to the game.
Thank you very much already and I hope you liked my proposal.
Sorry for my bad English.
A big hug!
EDIT: In fact I expressed badly, it is true that it is so difficult for a helmet go flying through the air by a shock wave due to its weight, in fact I was referring more to the hats and berets...
*Thank you MagicSnake for your correction!
Last edited: