Cross of Iron doesn't have the big campaign map, you still have to play tug-of-war over the linear sequences of maps like in the original CC3. I don't know why I first expected something different...
Other than that, it's basically the same game but with some bug fixes, a new, alternative campaign that starts in '43 and some minor cosmetic tweaks.
I have only one complaint - on the single battles you can play from the menu, the roster you start with is locked in because the game considers it to be the first battle in a one-battle campaign and there's some rule against altering your initial platoon/company. That means you're tactical control is limited to the configuration THEY give you. I want to be able to try the same battle in a multitude of ways...
Other than that, it's basically the same game but with some bug fixes, a new, alternative campaign that starts in '43 and some minor cosmetic tweaks.
I have only one complaint - on the single battles you can play from the menu, the roster you start with is locked in because the game considers it to be the first battle in a one-battle campaign and there's some rule against altering your initial platoon/company. That means you're tactical control is limited to the configuration THEY give you. I want to be able to try the same battle in a multitude of ways...
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