Not really. A rank beginner can hit a man sized target at the range without much trouble with a bolt. Granted, with time to aim and not in a combat situation.
Kleist, I completely understand what you mean and agree. We fight at short ranges and there's not an appropriate amount of sway in most situations, leading to a high kill rate. Removing the distance markers would also help battles feel like they're bigger.
The adjustable sights are a nice feature but essentially useless as most rifles shoot almost flat at 200 m and there's only a few places on a couple maps that you can even see out to 300m. I've only used it occasionally in MG and marksman class as it's easy to simply adjust your aim. I think it's impossible (someone plz prove me wrong) to get a 500m kill in RO2 because you just can't see that far. Rifles are effective weapons at long range, yet we have no long ranges in game. It's a pity.
Kleist, I completely understand what you mean and agree. We fight at short ranges and there's not an appropriate amount of sway in most situations, leading to a high kill rate. Removing the distance markers would also help battles feel like they're bigger.
The adjustable sights are a nice feature but essentially useless as most rifles shoot almost flat at 200 m and there's only a few places on a couple maps that you can even see out to 300m. I've only used it occasionally in MG and marksman class as it's easy to simply adjust your aim. I think it's impossible (someone plz prove me wrong) to get a 500m kill in RO2 because you just can't see that far. Rifles are effective weapons at long range, yet we have no long ranges in game. It's a pity.
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