Amazing. You say "I understand" and perfectly show you are not by every single post. Now I will try to use your language for you for better understanding.
Hey it's not my fault or anybody else's fault if you have a crappy and slow computer. Every other game I have played online that was a resource hog for me and everytime I ever complained about it, I was told to upgrade my system.
Hey it's not my fault or anybody else's fault if you have a crappy skill and you can't get points in game. Every other game I have played online I had access to every feature, if my minimum requirements were met.
Actually I have fast PC and I'm loading fast enought to get any weapon I want. Difference between me and you is, that I can see the problem with discrimination, but you are not.
Cpt-Praxius said:
The problem with PC's is that everyone is somewhat different from the next..... but if you are using a 6 year old computer vs. my 1 year old computer and complaining I'm loading up faster.... that's exactly like complaining I'm using a PS3 while you're stuck with your PS2 because you can't be bothered to get with the times.
Do you see difference between FAST and FASTER?
People could have no problem playing RO, everything is smooth, fps is high. But map load time is not low enough to select a weapon.
Cpt-Praxius said:
Once again, not my fault, not my problem. I paid to get my system up to spec to play the games I enjoy, I don't see why I should have to pamper and coddle other people who don't bother to do the same thing.
That is called "egoism". But did I say its your fault or your problem?
Why you refer to "I pay" so many times? Other people pay as well. And other people don't see why they should have pamper other people who has better pc than theirs.
You have to agree, that people are NOT able to play equally if they don't have top pc.
Cpt-Praxius said:
No I won't agree because as I already explained in the past, I toasted players on computers three times better then my own in the past.
You did not get it.
By "play equally" I mean "play with same opportunities", "not having advantage by external things". A player can't have the same gameplay experience in RO if he is not able to select same weapons as you.
Is it clear now? Are you agree?
So your "toasting" does not matter here.
Your suggestion "Go buy some RAM" fixes the problem for one single person. Do we discuss one single person problem? Me personaly got no problems with weapon selection, since I'm loading early.
I'm happy you had no problems with selecting the classes available.
But you can't people force to have no problems with selecting the classes.
Cpt-Praxius said:
I already understand this just like everybody else apparently.... but just because I understand what you are saying, doesn't mean I'm going to agree with your idea.... which I don't.
Sometimes you understand it wrong. Thats why I try to explain it to you with all possible ways. And I don't need you to agree with an idea.
I want a proper conversation from you. This was described
here
Cpt-Praxius said:
I know full well what you want in the game, and I still don't like it. You can explain it as much and as long as you want until your ears bleed.... I don't like the idea, I never did, I probably never will.
Agree with you, you can like it, you can dislike it.
But do not use "i dislike it" as a proof for "idea is bad". As our discussion will turn to trolling.
Cpt-Praxius said:
Do all of that by not killing a single enemy? I take it you assume the person doesn't get killed in the process from these enemies they're not shooting at? Good luck.
Yes thats possible. Means you don't need to be a pro shooter.
For example:
- you run to obj
- start capping, captured, got 10 points
- died
- supplied MG, got points
- run to obj, captured, got 10 points.
Cpt-Praxius said:
It's not about the points.... you keep going back to points in order to support your argument of a point-class re-classing system and determining who can play what based on their points/ratio.
You said:
Cpt-Praxius said:
It's a lame idea because you can not determine how good someone is playing or not.
By saying this, you mean that "current point system is not determining how good someone is or not". If we will use logic to continue, than we can assume, that "by changing current point system we could have point based weapon selecting mechanism working".
Do you follow me?
Cpt-Praxius said:
I'm talking about tactics, which may or may not always include obtaining points, but generally helping out the team. You're not going to know how to defend or attack if you don't fire your weapons, which means you're not going to understand how to use the class properly, which means you're going to die more, which means you get booted out of that class because this systme determined you suck.
Thats what i'm trying to achieve. Because in general, successful players has more points. I want to reward successful players. Current system is rewarding players based on their PC speed. Some people don't find it fair.
It looks you did not bother to read entire topic:
There should be some way to bump someone out of a class if they are doing a bad job, something like AA where the higher ranks get to pick first. Also could make it so you have to "reapply" for a class after a few deaths. Having a vote would help but you would need a high yes count for it not to be abused.
Let me explain weapon selection mechanism in Americas army game:
Class selection table looks like:
[1] Leader
[2] Leader of Fireteam A (with standart rifle and binocular).
[3] Regular soldier with standard rifle
[4] Regular soldier with standard rifle
[5] Machine gunner
[6] Leader of Fireteam B
[7] Regular soldier with standard rifle
[8] Grenadier
[9] Machine gunner
[10] Leader of Fireteam C (spotter)
[11] Sniper
Once you entered into Weapon Selection stage you are placed into a queue.
Your position in the queue is based on combination of your points, collected in previous rounds and your rank, collected during your overall play.
Weapon Selection stage occurs each X round, where X is configured by server admin. By default it is 7.
You are able to switch your class at any time, if that class is available.
You will spawn with that class in next round.
You are able to exchange your class with someone else, if both people agree to do it.
Cpt-Praxius said:
And how do you expect these people to get more points by capping/defending an objective with other classes other then riflemen if they're not allowed to use the other classes, their weapons and to know how to use them against real players?
I don't see you explaining this little problem except that they have to suffer and be stuck as a mere bolt for months on end while all the other players who already know how to play the game get to use all the more powerful classes and weapons.
Speaking to you on your languange:
And how do you expect these people to get other classes other then riflemen if they're not allowed to use the other classes, since their pc specs are not highest on the server?
I don't see you explaining this little problem except that they have to suffer and be stuck as a rifleman forever, until their pc specs allows them to load faster than any other.
Cpt-Praxius said:
Once again, it is not I who has a problem with the current point system.... I have a problem with what you want to turn the current point system into.
I'm not asking YOU to have problems, I'm not claiming YOU to have a problem. I'm claiming PEOPLE have a problem.
Cpt-Praxius said:
I am criticizing your idea of using the current scoring system to butcher the current weapon class system for your own benefit at the expense of new and un-experienced players because you don't like how they play and how they take your favorite toys away from you because you don't want to upgrade your computer.
Soooo..... If we change our current scoring system - then new weapon system could work?
Why you mention "my own benefit"? I don't have problems selecting weapons. I have fast PC.
Oh sorry I forgot to use your language:
I am criticizing your points because by changing the system you will loose your favorite toys. You are using your benefits of fast pc in the current weapon selecting system at the expense of experienced players because you don't want to play better and smarter, and collect more points.
Cpt-Praxius said:
They may be new to the game and not have much experience..... But I didn't have much experience either as a commander in BF2 or in RO, yet the commander class in BF2 was my best class and I organized the team very well. Same as in RO, I use my smoke grenades when needed, I issue out commands, I set rally points and arty marks and I help cap objectives with my team.
If you do what you say, then it means you are good officer. I don't mind you to play officer if you do your job well, even if I have more points.
If someone will ask me to try a weapon I could swap weapons, and a newbie will have a chance to try it.
Cpt-Praxius said:
Give a new player a friggin chance to learn these things.... help them out by giving them pointers and tips.
Thats no problem, they have to ask. I don't have issues to swap my class with someone.
And hey, give a player with slow pc a friggin chance to use other weapons....
They want to be able to select who they want to select.
Cpt-Praxius said:
All I see is more division in the RO community, more people seem to want to turn RO into the Killing Floor or Americas Army, or Call of Duty..... when RO should be friggin RO.
We want RO to have more OPTIONS. It will still be RO.
Cpt-Praxius said:
It seems the community that made Red Orchestra is no longer around and all I see now are people out for themselves and wanting the game to suit themselves, rather then the community as a whole.
Pretty sad times.
You have to check forum. These problems was discussed many times by many years. It is handy for you to reject it. I even posted a references to that threads, which was ignored by you.
How sad.