Clan/Unit Recruitment Thread?

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-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
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maybe because it's a modification/expansion of RO2 and thus clans should be "recruiting" as being part of the overall community (why the clan section is within the RO2 forums) instead of dividing up into their own separate entities.....i would personally not like to see RS turn out like DH did in regards to clans/units ;)

i'd imagine that many clans for RO2 would be interested in expanding with the mods.....but it's probably not really necessary for a whole recruitment section just for RS. perhaps a sticky with clans' info though?
 
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Zetsumei

FNG / Fresh Meat
Nov 22, 2005
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well if you need to spend money seperately for RS, it likely won't be that easy that every league and ladder will add rising storm maps next to RO maps.

This means that RS will likely be played in separate ladders, leagues etc, and will that will see some differences in clans than the default RO2
 

Snuffeldjuret

FNG / Fresh Meat
Jul 6, 2010
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It would be epic, imho, if RS was not a mod in that sense, but just a different theatre. So the only difference between RO2 maps and RS maps would just be the same as the difference between the RO2 maps.
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
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Future will tell :rolleyes:

Indeed the future will tell. The main thing for me is that as a ladder or league to add an expansion to the default maps etc. you need a consent of most of the clans playing with you. Just like adding a new map to a ladder or league.

Even if only 25% of the clans do not want to play RS, you're at the issue of adding RS and losing 25% of your clans or staying stock with some custom maps and keeping the entire population. Especially if RS might feel very different to RO:HOS some clans might be against it.

In the end its the communities that primarily decide what they want to play, and history tells us that paid expansions are hard to push through in the same ladder as a general league.

In case of the original RO:Ladder we pretty much couldn't offer multiple competitions for the mods for instance, something that the new ladder will solve. But its the community that decides how certain ladders are filled in.

Early on in a ladder most clans are still learning most things anyway and are more flexible in seeing changes in the ladders or leagues. But once a ladder or league has been going for a while, people begin to act more conservative.

Which is why for instance with BC2 the vietnam expansion got separate ladders, than for instance BC2 itself.
 
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-[SiN]-bswearer

FNG / Fresh Meat
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separate ladders/leagues/tournaments but within the same site is the best way to go.....that way clans only have to stay in one place. if they've got players wanting to compete at RS (or IC, IE etc...) then they can just have a squad within a "team" of a roster for playing the mod(s) in addition to the RO2 squad :)
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
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ROL2 can easily host a gazillion different ladders for different things so that is not an issue for ROL2 at least. But it all depends on what the community wants.
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
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sounds great! seriously, it does and i'm looking forward to seeing how things progress......but can you do me one favor Zets? can you just refer to the site as roladder or ROL?

it's still the same site/organization, but just an updated/upgraded version. organizations/websites don't have sequels.....and no offense, but calling it ROL2 just sounds a bit odd and somewhat tacky ;)
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
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I use ROL2 at the moment to differentiate between the old website. Once the old website is gone it will simply be ROL again.