Ain't much different to adding voices. I have to add the bloody effect, change the 10 parameters for every damn voice cue.
Facial animations looks 10x more fun than that.
Facial animations looks 10x more fun than that.
EDIT: Here's what they look like with mouths added by the way:
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I can send them over to whoever's working on this.
They're in Source SMD format though so you'll have to convert them to PSK yourself.
The germans are already done. Like I said, take a look in CHR_FaceFX.upk.
I don't know much about it myself, but it seems you have to make his face move to match each voice line.
For example to pose the voice line "Hello": you would need open his mouth for 'he', close the mouth and open the lips for 'll', then open the mouth again for 'o'.
And that's just for one word. You need to do that for every word, of every sentence, of every voice line.
And then do it all again 15 more times, for the other 15 heads.
// LowerBodyMesh component
/*Begin Object class=ROSkeletalMeshComponent name=LowerBodyMesh0
SkeletalMesh = SkeletalMesh'Sov_Prototype_Player.Mesh.sov_1stp_lowerbody'
LightEnvironment = MyLightEnvironment
End Object
LowerBodyMesh=LowerBodyMesh0*/
Excellent. At least it is "already there." Of course it will still be a lot of work but damn!!! it would finally match with the vehicles showing first person bodies also.
As I said, I could start with the Face FX end of June. For Soviets and Eastern Front Germans we already have the Face FX done but it's just not active in the game. So we need US in Pacific, Japanese, Westfront Germans, Americans and then finally British.
Damn, that is some fancy work to do.![]()
What about reaction faces, like pain faces during bandaging and so on. Is there anything in the files or would I have artisan's choice what to do?
Excellent. At least it is "already there." Of course it will still be a lot of work but damn!!! it would finally match with the vehicles showing first person bodies also.
As I said, I could start with the Face FX end of June. For Soviets and Eastern Front Germans we already have the Face FX done but it's just not active in the game. So we need US in Pacific, Japanese, Westfront Germans, Americans and then finally British.
Damn, that is some fancy work to do.![]()
What about reaction faces, like pain faces during bandaging and so on. Is there anything in the files or would I have artisan's choice what to do?