Hey fellas,
Most shooters have realistic movement animations for humans right now but it feels like still there is something missing, don't you think.
Currently Ostfront's soldiers are screaming like hell when they are dying, sometimes it seems they even do when they're shot in the head. Still they don't scream when they just receive pain like the impact of a buttstock swing or when a grenade frag hits them (without killing). There's no reaction on it. They should scream as they are "feeling" pain just like as we'd do and you as a player should hear yourself screaming just like as you're hearing voice commands.
The next thing is that as it turns cold in Stalingrad we should see the breath of the player models. Also as TWI confirmed a full breathing model this would look nice. Small clouds when you're not moving or just walking, large clouds, developing fast, after sprinting.
And yeah, the breath should be visible in 1st person also.
Your thoughts lads!
Most shooters have realistic movement animations for humans right now but it feels like still there is something missing, don't you think.
Currently Ostfront's soldiers are screaming like hell when they are dying, sometimes it seems they even do when they're shot in the head. Still they don't scream when they just receive pain like the impact of a buttstock swing or when a grenade frag hits them (without killing). There's no reaction on it. They should scream as they are "feeling" pain just like as we'd do and you as a player should hear yourself screaming just like as you're hearing voice commands.
The next thing is that as it turns cold in Stalingrad we should see the breath of the player models. Also as TWI confirmed a full breathing model this would look nice. Small clouds when you're not moving or just walking, large clouds, developing fast, after sprinting.
And yeah, the breath should be visible in 1st person also.
Your thoughts lads!