I think this is a huge problem because
The devs have obviously put alot of hard work into getting those 3000 chatter lines, this is not disputed but i feel that it's going be a case of "we put so much hard work into it we aren't willing to change or go back on it"
TWI is probably smart enough to know that there are people who are sneaking around in teams.
Jeez, why does everyone of you seem to think that TWI is a bunch of morons don't knowing their own game and community?I can come up with two different systems to give sneaking players the possibility to keep sneaking in RO2 in practically no time (use different volume levels based on team member count around you, activation/deactivation of battle chatter based on more variables than number of team mates around you) and I am not an experienced game developer. TWI is probably smart enough to figure something out.
The feature actually checks if there are team mates nearby to shout reload to. If there aren't any, your soldier will not call out.
So what about if I want to flank the opponents with a small fireteam? Every time we stop sprinting we all let each other know that we are tired by shouting it? Every time one of us needs to reload he yells loudly, even if we are sneaking around close to known enemy locations.The feature actually checks if there are team mates nearby to shout reload to. If there aren't any, your soldier will not call out.
(Russian tactics during the battle of Stalingrad) Sneaking:
http://www.oocities.org/rf_mikael/stalininf.html
Enjoy!
This also clears up a lot of "grenade" questions.
One solution to the "unwanted voice" problem is to block "shouts" while walking (sneaking).
I assume we have walk, jog and sprint. No voice when walking would be it.
Another U3 engine game, America's Army 3, has full volume voice commands when moving at a jog, and everything's whispered when in a walk. Simplest fix, though any kind of reduced volume comms means more recording work.
Thats really their problem if it comes to that, I mean thats why theres beta testers, they should ask first before going ahead with something.The devs have obviously put alot of hard work into getting those 3000 chatter lines, this is not disputed but i feel that it's going be a case of "we put so much hard work into it we aren't willing to change or go back on it"
Shouting gives peoples positions away like hell. I don't want to be given away because someone here me say "I bet slow down" or "RELOADING" when I'm all by myself getting a really nice flank.
It's been said multiple times that voice commands won't trigger if team mates aren't nearby.
It's been said multiple times that voice commands won't trigger if team mates aren't nearby.
and it's been said multiple times that not everyone runs around by themselves.
Or was that concept too complex for you to imagine for yourself?