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Carpathian Crosses Released

[TW]DrGuppy

Tripwire Interactive Staff
Nov 22, 2005
1,039
36
37
Atlanta, Georgia
For Ardon I will most likely make some tweaks as to how the tank spawn system works. Maybe I will move the spawns up but put a higher timer on how long it takes the tanks to reappear. That way I can shorten the walking distance if you do get killed. Also, I had to switch the Soviet role infos at the last minute and forgot to set a limit for the Soviet tank commanders so they can be unlimited right now. This will be fixed in the patch. :)
 
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fOgGy

Grizzled Veteran
Jun 25, 2006
1,180
39
For Ardon I will most likely make some tweaks as to how the tank spawn system works. Maybe I will move the spawns up but put a higher timer on how long it takes the tanks to reappear. That way I can shorten the walking distance if you do get killed. Also, I had to switch the Soviet role infos at the last minute and forgot to set a limit for the Soviet tank commanders so they can be unlimited right now. This will be fixed in the patch. :)

That's cool, it be nice if you could also add a few extra tanks in that map especially at the spawn points. It's just that whenever I get into someone else's tank most of the time they unpolitely tell me to get the f*** out :mad:
 
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Luther

Grizzled Veteran
May 31, 2006
168
0
Perth, Western Australia
Love this mod and everything about it. Mortar is becoming my new favorite role and very satisfying killing someone with it. Oh and a very nice surprise I had last night. Was bombarding the centre trench system of Maikob (think that is the name) and after hitting the roof of the dugout like three times I killed those under it :). I do know you scared me away from trying to make a map for this as the quality of the maps is to much for me! Absolutely wonderful.
 
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Love this mod and everything about it. Mortar is becoming my new favorite role and very satisfying killing someone with it. Oh and a very nice surprise I had last night. Was bombarding the centre trench system of Maikob (think that is the name) and after hitting the roof of the dugout like three times I killed those under it :). I do know you scared me away from trying to make a map for this as the quality of the maps is to much for me! Absolutely wonderful.

Yea, when you hit the roof of a bunker a certain number of times (three?) it caves in killing everyone inside. Done it myself yesterday, got to say its a very satisfying moment :D
 
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Thalvik

Grizzled Veteran
May 15, 2007
139
43
Congratulatios for this great Mod, mates !!! ...and THANK YOU !!!

At the moment I don't have time to check out all the great stuff implemented but from my few first looks: AWESOME !!!
The maps, tanks, roles and gameplay are great.
My favorite "eye-candies" are the russian naval forces ...and the glasses!

Hmmm, this is a fanboyresque post. But the truth had to be told. :rolleyes:
 
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