How about fixing/tweaking the "cannot prone here" feature?
In case you want to cover yourself you cannot count on hitting the dirt since you usually receive that ********* message and a burst of bullets in your face. The first thing to do when bullets start flying around you is to hit the dirt when receiving fire (ok usually you are dead before hitting prone key but... [ok, you usually you are even more easy target since you don't move but in many cases there are obstacles blocking the view after proning <if you really would prone>]). Even more annoying is the fact that when you plan to move somewhere sprinting and then hitting the ground you cannot count on the proning part working unless turning to various angles and constantly pressing the prone key. You should be able to prone even you don't have a meter and a half of smooth surface in front of you. In my opinion, you should be able to prone even when in front of a wall as long as there is space behind you. You should be able to count on proning.
Also the overall clumsiness in movement disturbs, although it is more of an slight annoyance than a big feature to be fixed. For example, when you run and try to climb a wall, you need to get really close to it and usually stop before climbing, otherwise it's just a hop against the surface. For example, in Spartanovka, look at the Russians who are trying to get from the town hall centre hallway to the Housing block 2 through the passage in the middle of the building. Thay usually always hop against the sandback wall and only after that get over it. Yes, I know, not very important thing to tweak but perhaps someday? Smoooothness, ya know?
Perhaps we could also get rid off the "getting-stuck-in-grenadeholes-in-infinite-position-switching-between-prone-and-duck-position-where-your-only-option-is-to-type-suicide-in-console-bug"?
Wonderful game btw.
In case you want to cover yourself you cannot count on hitting the dirt since you usually receive that ********* message and a burst of bullets in your face. The first thing to do when bullets start flying around you is to hit the dirt when receiving fire (ok usually you are dead before hitting prone key but... [ok, you usually you are even more easy target since you don't move but in many cases there are obstacles blocking the view after proning <if you really would prone>]). Even more annoying is the fact that when you plan to move somewhere sprinting and then hitting the ground you cannot count on the proning part working unless turning to various angles and constantly pressing the prone key. You should be able to prone even you don't have a meter and a half of smooth surface in front of you. In my opinion, you should be able to prone even when in front of a wall as long as there is space behind you. You should be able to count on proning.
Also the overall clumsiness in movement disturbs, although it is more of an slight annoyance than a big feature to be fixed. For example, when you run and try to climb a wall, you need to get really close to it and usually stop before climbing, otherwise it's just a hop against the surface. For example, in Spartanovka, look at the Russians who are trying to get from the town hall centre hallway to the Housing block 2 through the passage in the middle of the building. Thay usually always hop against the sandback wall and only after that get over it. Yes, I know, not very important thing to tweak but perhaps someday? Smoooothness, ya know?
Perhaps we could also get rid off the "getting-stuck-in-grenadeholes-in-infinite-position-switching-between-prone-and-duck-position-where-your-only-option-is-to-type-suicide-in-console-bug"?
Wonderful game btw.