Be sure to use this format if you want to report a bug! I appreciate everyone's help!
http://forums.tripwireinteractive.com/showthread.php?t=104581
http://forums.tripwireinteractive.com/showthread.php?t=104581
You're right, and I'm tired. We can scratch that one from the list.Die volter triggered for me.
Ammo pickup audio doesn't work.
It's not a constant thing, it happened to me mid-game after a team mate died. I couldn't hear pickup sounds and my taunts stopped playing. It only happened once so far unlike the player jumping sounds which still don't play when you're online after the VS patch was released.Do you mind filling out this one with the Bug Template here?
[url]http://forums.tripwireinteractive.com/showthread.php?t=104581[/URL]
I'm not having any issues with audio pickup with ammo. Not sure what the issue is.
This happened to me as well, and two of my KF2 friends that I know of.Category: Code,
Reproducibility: Sometimes
Summary: Sometimes when joining a server, clicking ready while the game is running, the entire HUD will disappear until the others have finished the round and you join into the running game.
Description: Basically the Summary
Online/Offline: Online obviously
There's no HUD in spectate mode. You cannot tell who the players are, theres no scoreboard, cannot hear mic, and no ability to communicate with the players.
[*]Balance, Firebug: Napalm doesn't set other zeds on fire.
[*]Balance, Sharpshooter: 9mm doesn't count for perk bonuses (Reload, Rack 'Em Up).
[/LIST]
Category: Code,
Reproducibility: Sometimes
Summary: Sometimes when joining a server, clicking ready while the game is running, the entire HUD will disappear until the others have finished the round and you join into the running game.
Description: Basically the Summary
Online/Offline: Online obviously
There's no HUD in spectate mode. You cannot tell who the players are, theres no scoreboard, cannot hear mic, and no ability to communicate with the players.