Nono the only zeds it seems kinda successful on are Husks, Bloats. Siren to a small degree. Husk is the only one with a thought-out weakness, the rest rely strictly on the resistance/weakness system.
Trash should not resist anything, Husks/sirens/bloats and above totally could benefit from this system as that is where some perks would shine over others naturally, but trash should be a numbers or sneaking threat, one of attrition over the wave and supporting big guys. Their strength has always been taking your focus and aim away from where it could be better spent. Resistances don't make big'uns or mids harder to kill at all, they are the main threat! Each one like a mid-tier zed but much more of them.
Reason the Husk tank thing is good is because it fits with what actions a player would take in that scenario *before being told what to do*. If you want to gather data, TW, your most valuable data would probably be patterns in what players naturally do without being told. You'd probably see a lot of good ideas to work on like Husk tank and decent play as well. Mostly I hope you'd learn that it's not good to go against this or try and make them do something else, but make those intuitive actions work with the game.
And whether it's resistances, ammo, damage values, perk specialties whatever; It will not be well received or accepted if it stops a player doing what they want to do. It's the exact same reason everybody disliked ammo reduction. It's telling people where to put their bullets, and killing them when they don't listen.
I'm a bit of a backseat gamer myself but I'm working on it because I know *it helps nobody*. Just annoys those I try to help.
That being said, I look forward to how TW responds to this because historically they have delivered on many updates regarding things like this. I reckon it'll get to the point where people are happy. Firebug is different, I am concerned for it as they seem to have a specific plan with how it should play - and it doesn't look good at this moment.
Regardless, I am complaining and whining yes, I feel powerless towards getting FB on track faster and have no games that compare with flamethrower stress-relief. I've said my piece many times, I hope it's come across in a way that can help and I genuinely congratulate TW on another milestone achieved. Now let's see the next one already!