Log: Log file open, 06/04/17 14:13:52
Init: Memory Profiling : Disabled
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (64-bit): May 26 2017 02:36:44
Init: Changelist: 641002
Init: Command line:
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\
Init: User engine INI not found. Creating one from the default INI
Init: User input INI not found. Creating one from the default INI
Init: User input INI not found. Creating one from the default INI
Init: User char INI not found. Creating one from the default INI
[0000.14] Init: Computer: TIM-PC
[0000.14] Init: User: Tim
[0000.14] Init: CPU Page size=4096, Processors=8
[0000.14] Init: High frequency timer resolution =3.117822 MHz
[0000.14] Init: Memory total: Physical=15.9GB Pagefile=31.9GB Virtual=8192.0GB
[0000.35] Log: Steam Client API initialized 1
[0000.35] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.35] Init: Object subsystem initialized
[0000.39] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0000.93] Log: TEXTUREGROUP_World: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Character: (MinLODSize=1024,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Weapon: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Vehicle: (MinLODSize=1024,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Cinematic: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Effects: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Skybox: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_UI: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.93] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0000.94] Log: Shader platform (RHI): PC-D3D-SM5
[0000.98] Log: PhysX GPU Support: ENABLED
[0001.50] Log: Loading anticheat from C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\EasyAntiCheat/easyanticheat_x64.dll
[0001.51] Log: Loaded anticheat DLL
[0001.51] Log: Loaded anticheat init
[0001.51] Log: Anticheat localization not available. You're getting English.
[0008.22] Log: 161653 objects as part of root set at end of initial load.
[0008.22] Log: 0 out of 0 bytes used by permanent object pool.
[0009.66] Log: [ContentLoading] Loading seek-free shader cache in game content package : ROGameContent
[0009.66] Log: Initializing Engine...
[0009.66] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
[0009.68] Log: Looking for DLC...
[0009.77] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0010.52] Log: Failed to initialize AMD AGS library, status: 3
[0010.52] Log: NVIDIA driver version: 34475, branch: r343_00
[0010.52] Log: Detected 1 SLI GPUs for rendering
[0010.54] Log: Initializing Steamworks
[0010.54] Log: Setting GSteamUtils to client in InitSteamworks
[0010.54] Log: Logged in as 'Übermensch'
[0010.58] ScriptLog: ROGameViewportClient:

reBrowse() - Address: ROEntry?Name=Player?Team=255
[0010.68] Log: LoadMap: ROEntry?Name=Player?Team=255
[0011.13] Log: Game class is 'ROGameInfo'
[0011.13] Log: Paths were last successfully built on:
[0011.17] Log: Primary PhysX scene will be in software.
[0011.17] Log: Creating Primary PhysX Scene.
[0011.19] Log: Bringing World ROEntry.TheWorld up for play (0) at 2017.06.04-14.14.03
[0011.19] ScriptLog: Inopt = Options = ?Name=Player?Team=255
[0011.21] ScriptLog: [Content Loading] ROGameInfo:

reBeginPlay() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Standalone
[0011.21] ScriptLog: [ContentLoading] Preloading shared content for Northern team
[0011.25] ScriptLog: [ContentLoading] Preloading shared content for Southern team
[0011.25] Log: Bringing up level for play took: 0.110721
[0011.28] Log: ########### Finished loading level: 0.601258 seconds
[0011.37] Log: Initializing Engine Completed
[0014.27] Log: >>>>>>>>>>>>>> Initial startup: 14.27s <<<<<<<<<<<<<<<
[0017.03] Log: === Critical error: ===
Fatal error!
Address = 0x3fcd4c00 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3f6ac3e5 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fcd5b00 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3f7cd470 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fd47c36 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fcdd88b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fcd86cc (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fcd872a (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3fcdf4ee (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x3ff20387 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x76ab59cd (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x76cea561 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x76cea561 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
As you can see my game is so close to starting up, it's like there is an old file or something that hasn't been removed or edited properly from a patch.