Hi guys,
I've tried to convert a BSP shape (a building with doors and windows) to a static mesh but when I do the holes for doors and windows get covered up and I end up with only a flat plane shape (doors and window holes disappear). I've tried to select just the additive brush, just the subtractive brush and both at the same time but still end up with only a solid shape. Am I doing something wrong or it that just how it works?
I've tried to convert a BSP shape (a building with doors and windows) to a static mesh but when I do the holes for doors and windows get covered up and I end up with only a flat plane shape (doors and window holes disappear). I've tried to select just the additive brush, just the subtractive brush and both at the same time but still end up with only a solid shape. Am I doing something wrong or it that just how it works?