No way man. It's a necessary feature to keep the game realism realistic as possible.
Because RO1 was not a realistic game, so RO2 shouldn't copy what's not realistic, realistically speaking.
Instead, to keep things more realistic, MG should have no upward recoil and Tripwire should try to make the recoil more realistic so that MG virtually presses against the shoulder/hip of the shooter.
Because RO1 was not a realistic game, so RO2 shouldn't copy what's not realistic, realistically speaking.
Instead, to keep things more realistic, MG should have no upward recoil and Tripwire should try to make the recoil more realistic so that MG virtually presses against the shoulder/hip of the shooter.