In RO1, you needed to hit the RMB before firing the MG from the hip. I figured this simulated getting into a firing stance. This also required you to stand pretty stationary.
In RO2, a lot of people (me included) feel the hip fired MG is too easy to handle recoil wise, and too effective as a room clearing weapon. This is due to the lack of inertia when whipping the gun around, and the ability to fire instantly and on the move (circle strafe an MG, really?).
I think bringing back the requirement to hit the RMB to "steady yourself" before firing the MG should be brought back from RO1. If this is seen as too clunky, have an automatic delay while doing a similar animation put in once the trigger is pulled (like deploying automatically when going prone).
In RO2, a lot of people (me included) feel the hip fired MG is too easy to handle recoil wise, and too effective as a room clearing weapon. This is due to the lack of inertia when whipping the gun around, and the ability to fire instantly and on the move (circle strafe an MG, really?).
I think bringing back the requirement to hit the RMB to "steady yourself" before firing the MG should be brought back from RO1. If this is seen as too clunky, have an automatic delay while doing a similar animation put in once the trigger is pulled (like deploying automatically when going prone).