We have replaced the "cookpackages" commandlet with "brewcontent". Among other improvements, it allows smaller update sizes (after this first one).
Using it to brew is similar to using the old commandlet to cook maps, mutators, and game mods, with a few differences (tl;dr you need to list all script packages (.u) on the command line, and add
Using it to brew is similar to using the old commandlet to cook maps, mutators, and game mods, with a few differences (tl;dr you need to list all script packages (.u) on the command line, and add